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character.py
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70 lines (55 loc) · 1.97 KB
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from base_object import BaseObject
class Character(BaseObject):
# Create a character
def __init__(self, char_name, char_description):
super().__init__(char_name)
self.description = char_description
self._conversation = None
# Describe this character
def describe(self):
print( self.name + " is here!" )
print( self.description )
# Set what this character will say when talked to
@property
def conversation(self):
return self._conversation
@conversation.setter
def conversation(self, conversation):
self._conversation = conversation
# Talk to this character
def talk(self):
if self.conversation is not None:
print("[" + self.name + " says]: " + self.conversation)
else:
print(self.name + " doesn't want to talk to you")
# Fight with this character
def fight(self, combat_item):
print(self.name + " doesn't want to fight with you")
return True
class Enemy(Character):
def __init__(self, char_name, char_description):
super().__init__(char_name, char_description)
self._weakness = None
@property
def weakness(self):
return self._weakness
@weakness.setter
def weakness(self, weak):
self._weakness = weak
def fight(self, combat_item):
if combat_item == self.weakness:
print("You fend " + self.name + " off with the " + combat_item )
return True
else:
print(self.name + " crushes you, puny adventurer")
return False
def steal(self):
print("You steal from " + self.name)
# How will you decide what this character has to steal?
class Friend(Character):
def __init__(self, char_name, char_description):
super().__init__(char_name, char_description)
self.feeling = None
def hug(self):
print(self.name + " hugs you back!")
# What other methods could your Friend class have?