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Merge commit 'b1c9cf96c88cd0cc9262c30984d5bcb2be39b4ac' as 'Playground/swift-starter-app'
2 parents 78ea564 + b1c9cf9 commit 53e6471

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# Xcode
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*.xcodeproj/project.xcworkspace/
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*.xcodeproj/xcuserdata/
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*.xcworkspace/xcuserdata/
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DerivedData/
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*.moved-aside
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*.pbxuser
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!default.pbxuser
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*.mode1v3
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!default.mode1v3
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*.mode2v3
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!default.mode2v3
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*.perspectivev3
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!default.perspectivev3
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xcuserdata/
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# Build products
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build/
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*.ipa
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*.dSYM.zip
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*.dSYM
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# Swift Package Manager
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.build/
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.swiftpm/
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Package.resolved
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Packages/
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# CocoaPods (if used)
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Pods/
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Podfile.lock
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# Carthage (if used)
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Carthage/Build/
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Carthage/Checkouts/
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# macOS
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.DS_Store
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.AppleDouble
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.LSOverride
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._*
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# Thumbnails
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Thumbs.db
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# IDE
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*.swp
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*.swo
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*~
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.idea/
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.vscode/
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# Secrets/credentials
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*.pem
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*.p12
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*.key
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Secrets.swift
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secrets.json
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# Archives
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*.xcarchive
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# Playgrounds
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timeline.xctimeline
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playground.xcworkspace
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# Generated files
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GeneratedAssetSymbols.swift

Playground/swift-starter-app/LocalAIPlayground.xcodeproj/project.pbxproj

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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1500"
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version = "1.7">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES"
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runPostActionsOnFailure = "NO">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "086C80D5D6FBC76AE358FB2E"
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BuildableName = "LocalAIPlayground.app"
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BlueprintName = "LocalAIPlayground"
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ReferencedContainer = "container:LocalAIPlayground.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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onlyGenerateCoverageForSpecifiedTargets = "NO">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "086C80D5D6FBC76AE358FB2E"
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BuildableName = "LocalAIPlayground.app"
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BlueprintName = "LocalAIPlayground"
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ReferencedContainer = "container:LocalAIPlayground.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<Testables>
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<TestableReference
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skipped = "NO"
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parallelizable = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "B36742297E10CD129B4269A2"
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BuildableName = "LocalAIPlaygroundTests.xctest"
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BlueprintName = "LocalAIPlaygroundTests"
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ReferencedContainer = "container:LocalAIPlayground.xcodeproj">
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</BuildableReference>
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</TestableReference>
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<TestableReference
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skipped = "NO"
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parallelizable = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "4F9A29CDF0D4EAC193FA96E2"
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BuildableName = "LocalAIPlaygroundUITests.xctest"
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BlueprintName = "LocalAIPlaygroundUITests"
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ReferencedContainer = "container:LocalAIPlayground.xcodeproj">
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</BuildableReference>
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</TestableReference>
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</Testables>
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<CommandLineArguments>
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</CommandLineArguments>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "086C80D5D6FBC76AE358FB2E"
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BuildableName = "LocalAIPlayground.app"
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BlueprintName = "LocalAIPlayground"
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ReferencedContainer = "container:LocalAIPlayground.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<CommandLineArguments>
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</CommandLineArguments>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "086C80D5D6FBC76AE358FB2E"
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BuildableName = "LocalAIPlayground.app"
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BlueprintName = "LocalAIPlayground"
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ReferencedContainer = "container:LocalAIPlayground.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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{
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"colors" : [
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{
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"idiom" : "universal"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"images" : [
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{
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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},
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{
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"appearances" : [
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{
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"appearance" : "luminosity",
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"value" : "dark"
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}
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],
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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},
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{
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"appearances" : [
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{
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"appearance" : "luminosity",
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"value" : "tinted"
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}
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],
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}

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