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updated camera, doesn't quite work yet
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house.txt

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public static Shape makeHouse()
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{
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// A house
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float vertices[] = {-4,-4,4, 4,-4,4, 4,4,4, -4,4,4, // front face
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-4,-4,-4, -4,-4,4, -4,4,4, -4,4,-4, // left face
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4,-4,-4,-4,-4,-4, -4,4,-4, 4,4,-4, // back face
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4,-4,4, 4,-4,-4, 4,4,-4, 4,4,4, // right face
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4,4,4, 4,4,-4, -4,4,-4, -4,4,4, // top face
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-4,-4,4, -4,-4,-4, 4,-4,-4, 4,-4,4, // bottom face
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-20,-4,20, 20,-4,20, 20,-4,-20, -20,-4,-20, // ground floor
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-4,4,4, 4,4,4, 0,8,4, // the roof
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4,4,4, 4,4,-4, 0,8,-4, 0,8,4,
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-4,4,4, 0,8,4, 0,8,-4, -4,4,-4,
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4,4,-4, -4,4,-4, 0,8,-4};
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float normals[] = {0,0,1, 0,0,1, 0,0,1, 0,0,1, // front face
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-1,0,0, -1,0,0, -1,0,0, -1,0,0, // left face
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0,0,-1, 0,0,-1, 0,0,-1, 0,0,-1, // back face
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1,0,0, 1,0,0, 1,0,0, 1,0,0, // right face
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0,1,0, 0,1,0, 0,1,0, 0,1,0, // top face
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0,-1,0, 0,-1,0, 0,-1,0, 0,-1,0, // bottom face
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0,1,0, 0,1,0, 0,1,0, 0,1,0, // ground floor
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0,0,1, 0,0,1, 0,0,1, // front roof
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0.707f,0.707f,0, 0.707f,0.707f,0, 0.707f,0.707f,0, 0.707f,0.707f,0, // right roof
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-0.707f,0.707f,0, -0.707f,0.707f,0, -0.707f,0.707f,0, -0.707f,0.707f,0, // left roof
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0,0,-1, 0,0,-1, 0,0,-1}; // back roof
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float colors[] = {1,0,0, 1,0,0, 1,0,0, 1,0,0,
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0,1,0, 0,1,0, 0,1,0, 0,1,0,
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1,0,0, 1,0,0, 1,0,0, 1,0,0,
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0,1,0, 0,1,0, 0,1,0, 0,1,0,
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0,0,1, 0,0,1, 0,0,1, 0,0,1,
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0,0,1, 0,0,1, 0,0,1, 0,0,1,
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0,0.5f,0, 0,0.5f,0, 0,0.5f,0, 0,0.5f,0, // ground floor
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0,0,1, 0,0,1, 0,0,1, // roof
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1,0,0, 1,0,0, 1,0,0, 1,0,0,
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0,1,0, 0,1,0, 0,1,0, 0,1,0,
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0,0,1, 0,0,1, 0,0,1,};
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// Set up the vertex data
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VertexData vertexData = new VertexData(42);
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// Specify the elements of the vertex data:
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// - one element for vertex positions
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vertexData.addElement(vertices, VertexData.Semantic.POSITION, 3);
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// - one element for vertex colors
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vertexData.addElement(colors, VertexData.Semantic.COLOR, 3);
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// - one element for vertex normals
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vertexData.addElement(normals, VertexData.Semantic.NORMAL, 3);
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// The index data that stores the connectivity of the triangles
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int indices[] = {0,2,3, 0,1,2, // front face
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4,6,7, 4,5,6, // left face
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8,10,11, 8,9,10, // back face
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12,14,15, 12,13,14, // right face
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16,18,19, 16,17,18, // top face
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20,22,23, 20,21,22, // bottom face
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24,26,27, 24,25,26, // ground floor
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28,29,30, // roof
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31,33,34, 31,32,33,
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35,37,38, 35,36,37,
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39,40,41};
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vertexData.addIndices(indices);
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Shape house = new Shape(vertexData);
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return house;
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}
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