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SimpleGunMenuPlugin.cs
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74 lines (63 loc) · 2.06 KB
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using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Menu;
namespace SimpleGunMenuPlugin;
public partial class SimpleGunMenuPlugin : BasePlugin
{
public override string ModuleName => "GunMenuPlugin";
public override string ModuleVersion => "0.0.4";
public override string ModuleAuthor => "Constummer";
public override string ModuleDescription => "Gun Menu Plugin";
public override void Load(bool hotReload)
{
}
[ConsoleCommand("guns")]
public void Guns(CCSPlayerController? player, CommandInfo info)
{
if (ValidatePlayer(player) == false)
{
return;
}
var gunMenu = new ChatMenu("Gun Menu");
MenuHelper.GetGuns(gunMenu);
ChatMenus.OpenMenu(player, gunMenu);
}
[ConsoleCommand("pistols")]
[ConsoleCommand("secondary")]
public void Pistols(CCSPlayerController? player, CommandInfo info)
{
if (ValidatePlayer(player) == false)
{
return;
}
var gunMenu = new ChatMenu($"{info.GetCommandString.Split(" ")[0]} Menu");
MenuHelper.GetGuns(gunMenu, WeaponType.Secondary);
ChatMenus.OpenMenu(player, gunMenu);
}
[ConsoleCommand("rifles")]
[ConsoleCommand("primary")]
public void Rifles(CCSPlayerController? player, CommandInfo info)
{
if (ValidatePlayer(player) == false)
{
return;
}
var gunMenu = new ChatMenu($"{info.GetCommandString.Split(" ")[0]} Menu");
MenuHelper.GetGuns(gunMenu, WeaponType.Primary);
ChatMenus.OpenMenu(player, gunMenu);
}
private static bool ValidatePlayer(CCSPlayerController? player)
{
if (player == null || player.IsBot || !player.IsValid)
{
return false;
}
if (player.PawnIsAlive == false)
{
player.PrintToChat("Only alive players can call this command");
return false;
}
return true;
}
}