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FIx the cursor flicker
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GUI.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -484,7 +484,7 @@ void DrawCurrentLevelOutline(bool backPart)
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namespace
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{
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void drawCursorAt(WorldSegment* segment, Crd3D& cursor, const ALLEGRO_COLOR& color)
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void drawCursorAt(WorldSegment* segment, Crd3D cursor, const ALLEGRO_COLOR& color)
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{
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auto& ssConfig = stonesenseState.ssConfig;
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segment->CorrectTileForSegmentOffset(cursor.x, cursor.y, cursor.z);

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