@@ -26,100 +26,6 @@ public static AnimationDefinition getSequence(DogAnimation animation) {
2626 }
2727
2828 public static void init () {
29- DEFINITION_MAP = Maps .newHashMap ();
30- register (DogAnimation .STRETCH , DogAnimationSequences .STRETCH );
31- register (DogAnimation .FAINT , DogAnimationSequences .FAINT );
32- register (DogAnimation .FAINT_2 , DogAnimationSequences .FAINT2 );
33- register (DogAnimation .SIT_DOWN , DogAnimationSequences .SIT2 );
34- register (DogAnimation .STAND_UP , DogAnimationSequences .STAND );
35- register (DogAnimation .LYING_DOWN , DogAnimationSequences .LIE_DOWN );
36- register (DogAnimation .STAND_QUICK , DogAnimationSequences .STAND_QUCK );
37- register (DogAnimation .DROWN , DogAnimationSequences .DROWN );
38- register (DogAnimation .HURT_1 , DogAnimationSequences .HURT_1 );
39- register (DogAnimation .HURT_2 , DogAnimationSequences .HURT_2 );
40- register (DogAnimation .FAINT_STAND_1 , DogAnimationSequences .FAINT_STAND_1 );
41- register (DogAnimation .FAINT_STAND_2 , DogAnimationSequences .FAINT_STAND_2 );
42- register (DogAnimation .BACKFLIP , DogAnimationSequences .BACKFLIP );
43- register (DogAnimation .PROTEST , DogAnimationSequences .PROTEST );
44- register (DogAnimation .STAND_IDLE_2 , DogAnimationSequences .STAND_IDLE_2 );
45- register (DogAnimation .DIG , DogAnimationSequences .DIG );
46- register (DogAnimation .SIT_IDLE , DogAnimationSequences .SIT_IDLE );
47- register (DogAnimation .SCRATCHIE , DogAnimationSequences .SCRATCHIE );
48- register (DogAnimation .CHOPIN_TAIL , DogAnimationSequences .CHOPIN_TAIL );
49- register (DogAnimation .BELLY_RUB , DogAnimationSequences .BELLY_RUB );
50- register (DogAnimation .SIT_LOOK_AROUND , DogAnimationSequences .SIT_LOOK_AROUND );
51- register (DogAnimation .HOWL , DogAnimationSequences3 .HOWL );
52- register (DogAnimation .LIE_DOWN_IDLE , DogAnimationSequences .LIE_DOWN_IDLE );
53- register (DogAnimation .SIT_TO_REST , DogAnimationSequences2 .SIT_TO_REST );
54- register (DogAnimation .REST_IDLE , DogAnimationSequences2 .REST_IDLE );
55- register (DogAnimation .REST_TO_SIT , DogAnimationSequences2 .REST_TO_SIT );
56- register (DogAnimation .FLY_JUMP_START , DogAnimationSequences2 .FLY_JUMP_START );
57- register (DogAnimation .FLY_AIR_BOURNE , DogAnimationSequences2 .FLY_AIR_BOURNE );
58- register (DogAnimation .FLY_LANDING , DogAnimationSequences2 .FLY_LANDING );
59- register (DogAnimation .TOUCH_RETREAT , DogAnimationSequences2 .TOUCH_RETREAT );
60- register (DogAnimation .SNIFF_HOT , DogAnimationSequences2 .SNIFF_HOT );
61- register (DogAnimation .SNIFF_NEUTRAL , DogAnimationSequences2 .SNIFF_NEUTRAL );
62- register (DogAnimation .SNIFF_SNEEZE , DogAnimationSequences2 .SNIFF_SNEEZE );
63- register (DogAnimation .STOP_DROP_ROLL , DogAnimationSequences2 .STOP_DROP_ROLL );
64- register (DogAnimation .TOUCHY_TOUCH , DogAnimationSequences2 .TOUCHY_TOUCH );
65- register (DogAnimation .DOWN_THE_HOLE , DogAnimationSequences2 .DOWN_THE_HOLE );
66- register (DogAnimation .REST_BELLY_START , DogAnimationSequences2 .REST_BELLY_START );
67- register (DogAnimation .REST_BELLY_LOOP , DogAnimationSequences2 .REST_BELLY_LOOP );
68- register (DogAnimation .REST_BELLY_END , DogAnimationSequences2 .REST_BELLY_END );
69- register (DogAnimation .NAKEY , DogAnimationSequences3 .NAKEY );
70- register (DogAnimation .DRUNK_START , DogAnimationSequences3 .DRUNK_START );
71- register (DogAnimation .DRUNK_LOOP , DogAnimationSequences2 .REST_BELLY_LOOP );
72- register (DogAnimation .SNIFFER_DOG_POINT_DOWNARD , SnifferDogAnimationSequences .POINT_DOWNARD );
73- register (DogAnimation .SNIFFER_DOG_POINT_STRAIGHT , SnifferDogAnimationSequences .POINT_STRAIGHT );
74- register (DogAnimation .SNIFFER_DOG_POINT_UPWARD , SnifferDogAnimationSequences .POINT_UPWARD );
75- register (DogAnimation .PLAY_WITH_MEH , DogAnimationSequences3 .PLAY_WITH_MEH );
76- register (DogAnimation .GREET , DogAnimationSequences .GREET );
77- register (DogAnimation .SNIFF_AWW_HAPPY , DogAnimationSequences3 .SNIFF_AWW_HAPPY );
78- register (DogAnimation .FACERUB_START , DogFaceRubAnimationSequences .FACERUB_START );
79- register (DogAnimation .FACERUB_PP , DogFaceRubAnimationSequences .FACERUB_PP );
80- register (DogAnimation .FACERUB_PP2 , DogFaceRubAnimationSequences .FACERUB_PP2 );
81- register (DogAnimation .FACERUB_P , DogFaceRubAnimationSequences .FACERUB_P );
82- register (DogAnimation .FACERUB_P2 , DogFaceRubAnimationSequences .FACERUB_P2 );
83- register (DogAnimation .FACERUB_F , DogFaceRubAnimationSequences .FACERUB_F );
84- register (DogAnimation .FACERUB_F2 , DogFaceRubAnimationSequences .FACERUB_F2 );
85- register (DogAnimation .FACERUB_FF , DogFaceRubAnimationSequences .FACERUB_FF );
86- register (DogAnimation .FACERUB_FF2 , DogFaceRubAnimationSequences .FACERUB_FF2 );
87- register (DogAnimation .FACERUB_END , DogFaceRubAnimationSequences .FACERUB_END );
88- register (DogAnimation .HUG_START , DogHugAnimationSequences .HUG_START );
89- register (DogAnimation .HUG_PP , DogHugAnimationSequences .HUG_PP );
90- register (DogAnimation .HUG_PP2 , DogHugAnimationSequences .HUG_PP2 );
91- register (DogAnimation .HUG_P , DogHugAnimationSequences .HUG_P );
92- register (DogAnimation .HUG_P2 , DogHugAnimationSequences .HUG_P2 );
93- register (DogAnimation .HUG_F , DogHugAnimationSequences .HUG_F );
94- register (DogAnimation .HUG_F2 , DogHugAnimationSequences .HUG_F2 );
95- register (DogAnimation .HUG_FF , DogHugAnimationSequences .HUG_FF );
96- register (DogAnimation .HUG_FF2 , DogHugAnimationSequences .HUG_FF2 );
97- register (DogAnimation .HUG_END , DogHugAnimationSequences .HUG_END );
98- register (DogAnimation .BELLY_PET_START , DogBellyRubPetAnimationSequences .BELLY_START );
99- register (DogAnimation .BELLY_PET_PP , DogBellyRubPetAnimationSequences .BELLY_PP );
100- register (DogAnimation .BELLY_PET_PP2 , DogBellyRubPetAnimationSequences .BELLY_PP2 );
101- register (DogAnimation .BELLY_PET_P , DogBellyRubPetAnimationSequences .BELLY_P );
102- register (DogAnimation .BELLY_PET_P2 , DogBellyRubPetAnimationSequences .BELLY_P2 );
103- register (DogAnimation .BELLY_PET_F , DogBellyRubPetAnimationSequences .BELLY_F );
104- register (DogAnimation .BELLY_PET_F2 , DogBellyRubPetAnimationSequences .BELLY_F2 );
105- register (DogAnimation .BELLY_PET_FF , DogBellyRubPetAnimationSequences .BELLY_FF );
106- register (DogAnimation .BELLY_PET_FF2 , DogBellyRubPetAnimationSequences .BELLY_FF2 );
107- register (DogAnimation .BELLY_PET_END , DogBellyRubPetAnimationSequences .BELLY_END );
108- register (DogAnimation .BACKHUG_START , DogBackHugAnimationSequences .BACKHUG_START );
109- register (DogAnimation .BACKHUG_PP , DogFaceRubAnimationSequences .FACERUB_PP );
110- register (DogAnimation .BACKHUG_PP2 , DogFaceRubAnimationSequences .FACERUB_PP2 );
111- register (DogAnimation .BACKHUG_P , DogFaceRubAnimationSequences .FACERUB_P );
112- register (DogAnimation .BACKHUG_P2 , DogFaceRubAnimationSequences .FACERUB_P2 );
113- register (DogAnimation .BACKHUG_F , DogFaceRubAnimationSequences .FACERUB_F );
114- register (DogAnimation .BACKHUG_F2 , DogFaceRubAnimationSequences .FACERUB_F2 );
115- register (DogAnimation .BACKHUG_FF , DogFaceRubAnimationSequences .FACERUB_FF );
116- register (DogAnimation .BACKHUG_FF2 , DogFaceRubAnimationSequences .FACERUB_FF2 );
117- register (DogAnimation .BACKHUG_END , DogBackHugAnimationSequences .BACKHUG_END );
118- register (DogAnimation .DRINK_WATER , DogAnimationSequences3 .DRINK_WATER );
119- register (DogAnimation .SPLASH , DogAnimationSequences3 .SPLASH );
120- register (DogAnimation .LIE_SIDEWAY_START , DogLieSideWayAnimationSequences .LIE_SIDEWAY_START );
121- register (DogAnimation .LIE_SIDEWAY_LOOP , DogLieSideWayAnimationSequences .LIE_SIDEWAY_LOOP );
122- register (DogAnimation .LIE_SIDEWAY_END , DogLieSideWayAnimationSequences .LIE_SIDEWAY_END );
12329 }
12430
12531}
0 commit comments