Fix Pico death spritesheet#1
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doggogit wants to merge 5 commits intoFunkinCrew:mainfrom
doggogit:pico-death-fix
Closed
Fix Pico death spritesheet#1doggogit wants to merge 5 commits intoFunkinCrew:mainfrom doggogit:pico-death-fix
doggogit wants to merge 5 commits intoFunkinCrew:mainfrom
doggogit:pico-death-fix
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Funkin Packer my beloved |
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Author
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Oh my God, I'm so stupid.. I accidentally deleted the fork by accident, Jesus Christ. @EliteMasterEric has this been merged internally or do I need to re-open? |
Contributor
Author
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Reopened in #50. God. |
Member
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Oh yeah this got merged internally. |
Hazardous2468
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Dec 18, 2025
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With
Free Texture Packer, there is a built-in PNG optimizer, calledtinyPNG.When a spritesheet is too large and is ran through
tinyPNG, it'll overcompensate and transparency will be lost, leading to a tint appearing across the entire sprite.I re-exported the sheet using
Funkin Packer(a fork ofFree Texture Packerby Ne_eo), but this time, running it through onlyoxipng.Even at
oxipng's highest optimization flag level, no tint appears.