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droid.cpp
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executable file
·267 lines (216 loc) · 6.28 KB
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/* Copyright 2024 The GlORIE-SLAM Authors.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/extension.h>
#include <vector>
// CUDA forward declarations
std::vector<torch::Tensor> projective_transform_cuda(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ii,
torch::Tensor jj);
torch::Tensor depth_filter_cuda(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ix,
torch::Tensor thresh);
torch::Tensor frame_distance_cuda(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ii,
torch::Tensor jj,
const float beta);
std::vector<torch::Tensor> projmap_cuda(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ii,
torch::Tensor jj);
torch::Tensor iproj_cuda(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics);
std::vector<torch::Tensor> ba_cuda(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor disps_sens,
torch::Tensor targets,
torch::Tensor weights,
torch::Tensor eta,
torch::Tensor ii,
torch::Tensor jj,
const int t0,
const int t1,
const int iterations,
const float lm,
const float ep,
const bool motion_only,
const bool depth_only);
std::vector<torch::Tensor> corr_index_cuda_forward(
torch::Tensor volume,
torch::Tensor coords,
int radius);
std::vector<torch::Tensor> corr_index_cuda_backward(
torch::Tensor volume,
torch::Tensor coords,
torch::Tensor corr_grad,
int radius);
std::vector<torch::Tensor> altcorr_cuda_forward(
torch::Tensor fmap1,
torch::Tensor fmap2,
torch::Tensor coords,
int radius);
std::vector<torch::Tensor> altcorr_cuda_backward(
torch::Tensor fmap1,
torch::Tensor fmap2,
torch::Tensor coords,
torch::Tensor corr_grad,
int radius);
#define CHECK_CONTIGUOUS(x) TORCH_CHECK(x.is_contiguous(), #x " must be contiguous")
#define CHECK_INPUT(x) CHECK_CONTIGUOUS(x)
std::vector<torch::Tensor> ba(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor disps_sens,
torch::Tensor targets,
torch::Tensor weights,
torch::Tensor eta,
torch::Tensor ii,
torch::Tensor jj,
const int t0,
const int t1,
const int iterations,
const float lm,
const float ep,
const bool motion_only,
const bool depth_only) {
CHECK_INPUT(targets);
CHECK_INPUT(weights);
CHECK_INPUT(poses);
CHECK_INPUT(disps);
CHECK_INPUT(intrinsics);
CHECK_INPUT(disps_sens);
CHECK_INPUT(ii);
CHECK_INPUT(jj);
return ba_cuda(poses, disps, intrinsics, disps_sens, targets, weights,
eta, ii, jj, t0, t1, iterations, lm, ep, motion_only, depth_only);
}
torch::Tensor frame_distance(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ii,
torch::Tensor jj,
const float beta) {
CHECK_INPUT(poses);
CHECK_INPUT(disps);
CHECK_INPUT(intrinsics);
CHECK_INPUT(ii);
CHECK_INPUT(jj);
return frame_distance_cuda(poses, disps, intrinsics, ii, jj, beta);
}
std::vector<torch::Tensor> projmap(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ii,
torch::Tensor jj) {
CHECK_INPUT(poses);
CHECK_INPUT(disps);
CHECK_INPUT(intrinsics);
CHECK_INPUT(ii);
CHECK_INPUT(jj);
return projmap_cuda(poses, disps, intrinsics, ii, jj);
}
torch::Tensor iproj(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics) {
CHECK_INPUT(poses);
CHECK_INPUT(disps);
CHECK_INPUT(intrinsics);
return iproj_cuda(poses, disps, intrinsics);
}
// c++ python binding
std::vector<torch::Tensor> corr_index_forward(
torch::Tensor volume,
torch::Tensor coords,
int radius) {
CHECK_INPUT(volume);
CHECK_INPUT(coords);
return corr_index_cuda_forward(volume, coords, radius);
}
std::vector<torch::Tensor> corr_index_backward(
torch::Tensor volume,
torch::Tensor coords,
torch::Tensor corr_grad,
int radius) {
CHECK_INPUT(volume);
CHECK_INPUT(coords);
CHECK_INPUT(corr_grad);
auto volume_grad = corr_index_cuda_backward(volume, coords, corr_grad, radius);
return {volume_grad};
}
std::vector<torch::Tensor> altcorr_forward(
torch::Tensor fmap1,
torch::Tensor fmap2,
torch::Tensor coords,
int radius) {
CHECK_INPUT(fmap1);
CHECK_INPUT(fmap2);
CHECK_INPUT(coords);
return altcorr_cuda_forward(fmap1, fmap2, coords, radius);
}
std::vector<torch::Tensor> altcorr_backward(
torch::Tensor fmap1,
torch::Tensor fmap2,
torch::Tensor coords,
torch::Tensor corr_grad,
int radius) {
CHECK_INPUT(fmap1);
CHECK_INPUT(fmap2);
CHECK_INPUT(coords);
CHECK_INPUT(corr_grad);
return altcorr_cuda_backward(fmap1, fmap2, coords, corr_grad, radius);
}
torch::Tensor depth_filter(
torch::Tensor poses,
torch::Tensor disps,
torch::Tensor intrinsics,
torch::Tensor ix,
torch::Tensor thresh) {
CHECK_INPUT(poses);
CHECK_INPUT(disps);
CHECK_INPUT(intrinsics);
CHECK_INPUT(ix);
CHECK_INPUT(thresh);
return depth_filter_cuda(poses, disps, intrinsics, ix, thresh);
}
PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
// bundle adjustment kernels
m.def("ba", &ba, "bundle adjustment");
m.def("frame_distance", &frame_distance, "frame_distance");
m.def("projmap", &projmap, "projmap");
m.def("depth_filter", &depth_filter, "depth_filter");
m.def("iproj", &iproj, "back projection");
// correlation volume kernels
m.def("altcorr_forward", &altcorr_forward, "ALTCORR forward");
m.def("altcorr_backward", &altcorr_backward, "ALTCORR backward");
m.def("corr_index_forward", &corr_index_forward, "INDEX forward");
m.def("corr_index_backward", &corr_index_backward, "INDEX backward");
}