Whitespace gets elided when a choice runs on into story text. For example:
+ Look[ around]ing around the saloon, you don't find much.->DONE
gives the incorrect choice
and the correct output line
Looking around the saloon, you don't find much.
I did debug this a bit, from memory the leading space of ^ around is removed by clean_string in basic_stream::get_alloc.
Whitespace gets elided when a choice runs on into story text. For example:
gives the incorrect choice
and the correct output line
I did debug this a bit, from memory the leading space of
^ aroundis removed byclean_stringinbasic_stream::get_alloc.