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Releases: KZGlobalTeam/cs2kz-metamod

v0.0.8

22 Feb 18:15
36d8a68

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What's Changed

  • Add notice to README about required plugins for global servers by @AlphaKeks in #311
  • Explicitly disable executable stack to be able to run on glibc 2.41+ by @GameChaos in #318
  • Refactor KZCourse to fix shuffle bug by @GameChaos in #317
  • Fix use destination angles not working by @GameChaos in #319
  • Fix bugs and crashes related to (un)registering modes and styles by @zer0k-z in #316
  • GlobalService overhaul by @AlphaKeks in #320

Full Changelog: v0.0.7...v0.0.8

v0.0.7

13 Feb 16:03
036150b

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What's Changed

  • Fix race condition in WebSocket handshake by @AlphaKeks in #290
  • Spanish translations. by @rainstorm-9 in #286
  • Update chinese translations by @himenekocn in #289
  • Fixed ko translation by @wjdrkfka3 in #294
  • Fix global cache not updating by @zer0k-z in #303
  • Improve GetCurrentMapVPK, tweaks to course top tables to reduce bad align issues caused by non-standard characters by @zer0k-z in #297
  • Synchronize static members of KZGlobalService by @AlphaKeks in #291
  • Only initiate handshake if we know the current map by @AlphaKeks in #292
  • Delay API join events until the handshake is completed by @zer0k-z in #298
  • Add back missing function body by @AlphaKeks in #304
  • Make everything more resistant against random WebSocket disconnects by @AlphaKeks in #305

Full Changelog: v0.0.6...v0.0.7

v0.0.6

10 Feb 11:38

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What's Changed

Full Changelog: 0.0.5...v0.0.6

0.0.5

09 Feb 15:24

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Full Changelog: v0.0.4...0.0.5

0.0.4

09 Feb 00:07

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Full Changelog: v0.0.3...0.0.4

0.0.3

08 Feb 23:08

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Full Changelog: v0.0.2...0.0.3