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server.js
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145 lines (131 loc) · 3.64 KB
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/**
* @project hackslay
* A javascript version of hack.
* @file server.js
* This Node.js application file serves the basic webpage and
* associated files, as well as serving the actual game file.
* @author L0j1k
* @contact L0j1k@L0j1k.com
* @license GPLv3
* @version 0.0.1_prealpha
*/
var fs = require('fs');
var http = require('http');
var qs = require('querystring');
var url = require('url');
var _app = {
mime: {
css: 'text/css',
html: 'text/html',
ico: 'image/x-icon',
jpg: 'image/jpeg',
js: 'text/javascript',
png: 'image/png'
},
requestIDLength: 12,
serverPort: 8010
};
var _genID = function( requestIDLength ) {
var charset = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789';
var id = '';
for(var i=0; i<requestIDLength; i++) {
id += charset.substr(Math.random()*charset.length, 1);;
}
return id;
};
var _log = function( data ) {
console.log(data);
};
var _sendFile = function( file, headers, res ) {
headers = (typeof(headers) === 'Object') ? headers : {};
var fileType = file.substr(file.lastIndexOf('.')+1);
headers['Content-Type'] = _app.mime[fileType];
fs.readFile(file, function(err, data) {
if (err) {
_sendMessage(500, headers, res);
} else {
res.writeHead(200, headers);
res.end(data);
}
});
};
var _sendMessage = function( code, headers, res ) {
headers = (typeof(headers) === 'Object') ? headers : {};
headers['Content-Type'] = 'text/html';
msgFore = '<!doctype html><html><head><meta charset="utf-8><title>';
msgMid = '</title></head><body>';
msgAft = '</body></html>';
switch (code) {
case 403:
statusCode = 403;
statusMsg = 'Unauthorized';
break;
case 404:
statusCode = 404;
statusMsg = 'Resource Not Found';
break;
case 405:
statusCode = 405;
statusMsg = 'Method Not Supported';
break;
case 413:
statusCode = 413;
statusMsg = 'Request Entity Too Large';
break;
case 420:
statusCode = 420;
statusMsg = 'Chill Out';
break;
default:
statusCode = 500;
statusMsg = 'Internal Server Error';
break;
}
res.writeHead(statusCode, statusMsg, headers);
res.end(msgFore+statusCode+msgMid+statusCode+': '+statusMsg+msgAft);
};
/**
* @task instantiate a server instance and serve content
*/
var server = http.createServer(function(req, res) {
var requestID = _genID(_app.requestIDLength);
var requestPath = url.parse(req.url).pathname;
if (req.method == 'GET') {
_log('['+requestID+'] for ('+requestPath+')');
if (requestPath == '/favicon.ico') {
_sendFile('server/favicon.ico', {}, res);
} else if (requestPath == '/site.js') {
_sendFile('server/site.js', {}, res);
} else if (requestPath == '/default.css') {
_sendFile('server/default.css', {}, res);
} else if (requestPath == '/hackslay.js') {
_sendFile('server/hackslay.js', {}, res);
} else {
_sendFile('server/index.html', {}, res);
}
} else if (req.method == 'POST') {
_log('['+requestID+'] for ('+requestPath+')');
if (requestPath == '/action') {
var requestBody = '';
req.on('data', function(chunk) {
requestBody += chunk;
if (requestBody.length > 1e6) {
_sendMessage(413, {}, res);
}
});
req.on('end', function() {
var formData = qs.parse(requestBody);
///@todo write a fucking API
});
} else {
_sendMessage(405, {}, res);
}
} else {
_log('['+requestID+'] for ('+requestPath+')');
_sendMessage(405, {}, res);
}
});
server.listen(_app.serverPort);
server.on('error', function(err) {
_log(err);
});