1. Download: https://github.com/LavaGang/MelonLoader/releases
2. Run installer → Point to: E:\Games\Slots.and.Daggers.v1.0.19\Slots and Daggers.exe
3. Wait for installation to complete
Edit: E:\Game codes\Slots And Daggers\AccessibilityMod\SlotsAndDaggersAccessibilityMod.csproj
Change all <HintPath> entries to match your actual DLL locations.
Example:
<HintPath>E:\Games\Slots.and.Daggers.v1.0.19\MelonLoader\MelonLoader.dll</HintPath>
cd "E:\Game codes\Slots And Daggers\AccessibilityMod"
dotnet build SlotsAndDaggersAccessibilityMod.csproj -c ReleaseOutput will be at:
E:\Game codes\Slots And Daggers\AccessibilityMod\bin\Release\net6.0\SlotsAndDaggersAccessibilityMod.dll
Copy mod to Mods folder:
SlotsAndDaggersAccessibilityMod.dll → E:\Games\Slots.and.Daggers.v1.0.19\Mods\
Copy TOLK dependencies to game root:
E:\Game codes\Slots And Daggers\Tolk.dll → E:\Games\Slots.and.Daggers.v1.0.19\
E:\Game codes\Slots And Daggers\nvdaControllerClient32.dll → E:\Games\Slots.and.Daggers.v1.0.19\
E:\Game codes\Slots And Daggers\nvdaControllerClient64.dll → E:\Games\Slots.and.Daggers.v1.0.19\
Get NVDA (free):
Download: https://www.nvaccess.org/download/
Install and start NVDA
Launch Slots and Daggers
You should hear: "Slots And Daggers Accessibility Mod loaded successfully"
- Tab/Arrow Keys - Move between menu items
- Enter/Space - Activate button
- Each button announces its name when focused
- Listen for state changes: "Your turn", "Enemy turn", etc.
- Spin results are announced: Attack damage, healing, coins, shields
- Health status announced: After combat, healing, or damage
- Enemy info announced: Name, health, when defeated
"Main Menu"
"New Game, button"
"Your turn. Spin the slots."
"Attack symbol. Physical damage: 45. Magical damage: 30. Critical hit, triple damage!"
"Took 20 damage. Health: 80 out of 100"
"Enemy defeated!"
"Victory! You won!"
- Check DLL paths in .csproj file
- Make sure MelonLoader is installed
- Verify .NET 6.0 SDK installed:
dotnet --version
- Check:
E:\Games\Slots.and.Daggers.v1.0.19\MelonLoader\Latest.log - Verify mod DLL is in
Modsfolder - Make sure MelonLoader console appears on game start
- Start screen reader BEFORE launching game
- Check Tolk.dll is in game root (not Mods folder)
- Try NVDA specifically (most compatible)
- Verify Windows audio is working
- Check MelonLoader log for errors
- Try removing mod temporarily
- Verify game version is v1.0.19
E:\Games\Slots.and.Daggers.v1.0.19\
├── Slots and Daggers.exe
├── Tolk.dll ✅ Required here
├── nvdaControllerClient32.dll ✅ Required here
├── nvdaControllerClient64.dll ✅ Required here
├── MelonLoader\
│ ├── MelonLoader.dll
│ ├── 0Harmony.dll
│ ├── Latest.log 📝 Check for errors
│ └── Managed\
│ ├── Assembly-CSharp.dll
│ ├── UnityEngine.dll
│ └── ... (other Unity DLLs)
└── Mods\
└── SlotsAndDaggersAccessibilityMod.dll ✅ Required here
✅ Complete Menu Navigation ✅ All Game Phases Announced ✅ Combat Information (Damage, Health, Shields, Coins) ✅ Enemy Details ✅ Critical Hits & Special Events ✅ Level & Equipment Selection ✅ Power-ups ✅ Victory/Defeat Notifications
- Full Documentation: See
README.md - Detailed Setup: See
INSTALLATION_GUIDE.md - Technical Info: See
PROJECT_SUMMARY.md
cd "E:\Game codes\Slots And Daggers\AccessibilityMod"
dotnet build -c Release
Copy-Item "bin\Release\net6.0\SlotsAndDaggersAccessibilityMod.dll" "E:\Games\Slots.and.Daggers.v1.0.19\Mods\" -Force
Copy-Item "..\Tolk.dll" "E:\Games\Slots.and.Daggers.v1.0.19\" -Force
Copy-Item "..\nvdaControllerClient*.dll" "E:\Games\Slots.and.Daggers.v1.0.19\" -Force
Write-Host "Deployment complete!" -ForegroundColor GreenReady to play? Start your screen reader and launch the game! 🎮🔊