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SlotsAndDaggersAccessibilityMod.csproj
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97 lines (80 loc) · 3.84 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>SlotsAndDaggersAccessibilityMod</AssemblyName>
<RootNamespace>SlotsAndDaggersAccessibility</RootNamespace>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<OutputPath>bin\$(Configuration)\</OutputPath>
</PropertyGroup>
<ItemGroup>
<!-- MelonLoader -->
<Reference Include="MelonLoader">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\MelonLoader\net35\MelonLoader.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Unity Engine assemblies -->
<Reference Include="UnityEngine.CoreModule">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.UIModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.InputModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.InputSystem">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\Unity.InputSystem.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- FMOD -->
<Reference Include="FMODUnity">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\FMODUnity.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Game Assembly -->
<Reference Include="Assembly-CSharp">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Harmony -->
<Reference Include="0Harmony">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\MelonLoader\net35\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Unity Localization -->
<Reference Include="Unity.Localization">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\Unity.Localization.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Unity UI Elements -->
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<!-- Unity Resource Manager (for async operations) -->
<Reference Include="Unity.ResourceManager">
<HintPath>E:\Steam\steamapps\common\Slots and Daggers\Slots and Daggers_Data\Managed\Unity.ResourceManager.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>