-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathgld_pf.c
More file actions
313 lines (256 loc) · 10.4 KB
/
gld_pf.c
File metadata and controls
313 lines (256 loc) · 10.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
/*********************************************************************************
*
* ===============================================================================
* | GLDirect: Direct3D Device Driver for Mesa. |
* | |
* | Copyright (C) 1997-2007 SciTech Software, Inc. |
* | |
* |Permission is hereby granted, free of charge, to any person obtaining a copy |
* |of this software and associated documentation files (the "Software"), to deal|
* |in the Software without restriction, including without limitation the rights |
* |to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
* |copies of the Software, and to permit persons to whom the Software is |
* |furnished to do so, subject to the following conditions: |
* | |
* |The above copyright notice and this permission notice shall be included in |
* |all copies or substantial portions of the Software. |
* | |
* |THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* |IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* |FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
* |AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* |LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,|
* |OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
* |THE SOFTWARE. |
* ===============================================================================
*
* ===============================================================================
* | Original Author: Keith Harrison <sio2@users.sourceforge.net> |
* ===============================================================================
*
* Language: ANSI C
* Environment: Windows 9x (Win32)
*
* Description: Pixel Formats.
*
*********************************************************************************/
#include "gld_pf.h"
#include "gld_driver.h"
BOOL gldValidate();
// ***********************************************************************
char szColorDepthWarning[] =
"GLDirect does not support the current desktop\n\
color depth.\n\n\
You may need to change the display resolution to\n\
16 bits per pixel or higher color depth using\n\
the Windows Display Settings control panel\n\
before running this OpenGL application.\n";
// ***********************************************************************
// This pixel format will be used as a template when compiling the list
// of pixel formats supported by the hardware. Many fields will be
// filled in at runtime.
// PFD flag defaults are upgraded to match ChoosePixelFormat() -- DaveM
GLD_pixelFormat pfTemplateHW =
{
{
sizeof(PIXELFORMATDESCRIPTOR), // Size of the data structure
1, // Structure version - should be 1
// Flags:
PFD_DRAW_TO_WINDOW | // The buffer can draw to a window or device surface.
PFD_DRAW_TO_BITMAP | // The buffer can draw to a bitmap. (DaveM)
PFD_SUPPORT_GDI | // The buffer supports GDI drawing. (DaveM)
PFD_SUPPORT_OPENGL | // The buffer supports OpenGL drawing.
PFD_DOUBLEBUFFER | // The buffer is double-buffered.
0, // Placeholder for easy commenting of above flags
PFD_TYPE_RGBA, // Pixel type RGBA.
16, // Total colour bitplanes (excluding alpha bitplanes)
5, 0, // Red bits, shift
5, 5, // Green bits, shift
5, 10, // Blue bits, shift
0, 0, // Alpha bits, shift (destination alpha)
0, // Accumulator bits (total)
0, 0, 0, 0, // Accumulator bits: Red, Green, Blue, Alpha
0, // Depth bits
0, // Stencil bits
0, // Number of auxiliary buffers
0, // Layer type
0, // Specifies the number of overlay and underlay planes.
0, // Layer mask
0, // Specifies the transparent color or index of an underlay plane.
0 // Damage mask
},
-1, // No depth/stencil buffer
};
// ***********************************************************************
// Return the count of the number of bits in a Bit Mask.
int BitCount(
DWORD dw)
{
int i;
if (dw == 0)
return 0; // account for non-RGB mode
for (i=0; dw; dw=dw>>1)
i += (dw & 1);
return i;
}
// ***********************************************************************
DWORD BitShift(
DWORD dwMaskIn)
{
DWORD dwShift, dwMask;
if (dwMaskIn == 0)
return 0; // account for non-RGB mode
for (dwShift=0, dwMask=dwMaskIn; !(dwMask&1); dwShift++, dwMask>>=1);
return dwShift;
}
// ***********************************************************************
BOOL IsValidPFD(int iPFD)
{
GLD_pixelFormat *lpPF;
// Validate license
if (!gldValidate())
return FALSE;
if ((glb.lpPF == NULL) ||
(glb.nPixelFormatCount == 0))
return FALSE;
// Check PFD range
if ( (iPFD < 1) || (iPFD > glb.nPixelFormatCount) ) {
gldLogMessage(GLDLOG_ERROR, "PFD out of range\n");
return FALSE; // PFD is invalid
}
// Make a pointer to the pixel format
lpPF = &glb.lpPF[iPFD-1];
// Check size
if (lpPF->pfd.nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
gldLogMessage(GLDLOG_ERROR, "Bad PFD size\n");
return FALSE; // PFD is invalid
}
// Check version
if (lpPF->pfd.nVersion != 1) {
gldLogMessage(GLDLOG_ERROR, "PFD is not Version 1\n");
return FALSE; // PFD is invalid
}
return TRUE; // PFD is valid
}
// ***********************************************************************
BOOL IsStencilSupportBroken(LPDIRECTDRAW4 lpDD4)
{
DDDEVICEIDENTIFIER dddi; // DX6 device identifier
BOOL bBroken = FALSE;
// Microsoft really messed up with the GetDeviceIdentifier function
// on Windows 2000, since it locks up on stock drivers on the CD. Updated
// drivers from vendors appear to work, but we can't identify the drivers
// without this function!!! For now we skip these tests on Windows 2000.
if ((GetVersion() & 0x80000000UL) == 0)
return FALSE;
// Obtain device info
if (FAILED(IDirectDraw4_GetDeviceIdentifier(lpDD4, &dddi, 0)))
return FALSE;
// Matrox G400 stencil buffer support does not draw anything in AutoCAD,
// but ordinary Z buffers draw shaded models fine. (DaveM)
if (dddi.dwVendorId == 0x102B) { // Matrox
if (dddi.dwDeviceId == 0x0525) { // G400
bBroken = TRUE;
}
}
return bBroken;
}
// ***********************************************************************
BOOL gldBuildPixelFormatList()
{
int i;
char buf[128];
char cat[8];
GLD_pixelFormat *lpPF;
if (!_gldDriver.BuildPixelformatList())
return FALSE; // BAIL
// Lets dump the list to the log
// ** Based on "wglinfo" by Nate Robins **
gldLogMessage(GLDLOG_INFO, "\n");
gldLogMessage(GLDLOG_INFO, "Pixel Formats:\n");
gldLogMessage(GLDLOG_INFO,
" visual x bf lv rg d st r g b a ax dp st accum buffs ms\n");
gldLogMessage(GLDLOG_INFO,
" id dep cl sp sz l ci b ro sz sz sz sz bf th cl r g b a ns b\n");
gldLogMessage(GLDLOG_INFO,
"-----------------------------------------------------------------\n");
for (i=0, lpPF = glb.lpPF; i<glb.nPixelFormatCount; i++, lpPF++) {
sprintf(buf, "0x%02x ", i+1);
sprintf(cat, "%2d ", lpPF->pfd.cColorBits);
strcat(buf, cat);
if(lpPF->pfd.dwFlags & PFD_DRAW_TO_WINDOW) sprintf(cat, "wn ");
else if(lpPF->pfd.dwFlags & PFD_DRAW_TO_BITMAP) sprintf(cat, "bm ");
else sprintf(cat, ". ");
strcat(buf, cat);
/* should find transparent pixel from LAYERPLANEDESCRIPTOR */
sprintf(cat, " . ");
strcat(buf, cat);
sprintf(cat, "%2d ", lpPF->pfd.cColorBits);
strcat(buf, cat);
/* bReserved field indicates number of over/underlays */
if(lpPF->pfd.bReserved) sprintf(cat, " %d ", lpPF->pfd.bReserved);
else sprintf(cat, " . ");
strcat(buf, cat);
sprintf(cat, " %c ", lpPF->pfd.iPixelType == PFD_TYPE_RGBA ? 'r' : 'c');
strcat(buf, cat);
sprintf(cat, "%c ", lpPF->pfd.dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.');
strcat(buf, cat);
sprintf(cat, " %c ", lpPF->pfd.dwFlags & PFD_STEREO ? 'y' : '.');
strcat(buf, cat);
if(lpPF->pfd.cRedBits && lpPF->pfd.iPixelType == PFD_TYPE_RGBA)
sprintf(cat, "%2d ", lpPF->pfd.cRedBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cGreenBits && lpPF->pfd.iPixelType == PFD_TYPE_RGBA)
sprintf(cat, "%2d ", lpPF->pfd.cGreenBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cBlueBits && lpPF->pfd.iPixelType == PFD_TYPE_RGBA)
sprintf(cat, "%2d ", lpPF->pfd.cBlueBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cAlphaBits && lpPF->pfd.iPixelType == PFD_TYPE_RGBA)
sprintf(cat, "%2d ", lpPF->pfd.cAlphaBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cAuxBuffers) sprintf(cat, "%2d ", lpPF->pfd.cAuxBuffers);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cDepthBits) sprintf(cat, "%2d ", lpPF->pfd.cDepthBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cStencilBits) sprintf(cat, "%2d ", lpPF->pfd.cStencilBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cAccumRedBits) sprintf(cat, "%2d ", lpPF->pfd.cAccumRedBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cAccumGreenBits) sprintf(cat, "%2d ", lpPF->pfd.cAccumGreenBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cAccumBlueBits) sprintf(cat, "%2d ", lpPF->pfd.cAccumBlueBits);
else sprintf(cat, " . ");
strcat(buf, cat);
if(lpPF->pfd.cAccumAlphaBits) sprintf(cat, "%2d ", lpPF->pfd.cAccumAlphaBits);
else sprintf(cat, " . ");
strcat(buf, cat);
/* no multisample in Win32 */
sprintf(cat, " . .\n");
strcat(buf, cat);
gldLogMessage(GLDLOG_INFO, buf);
}
gldLogMessage(GLDLOG_INFO,
"-----------------------------------------------------------------\n");
gldLogMessage(GLDLOG_INFO, "\n");
return TRUE;
}
// ***********************************************************************
void gldReleasePixelFormatList()
{
glb.nPixelFormatCount = 0;
if (glb.lpPF) {
free(glb.lpPF);
glb.lpPF = NULL;
}
}
// ***********************************************************************