-
Notifications
You must be signed in to change notification settings - Fork 12
Expand file tree
/
Copy pathSharedCPUDescriptorHeap.h
More file actions
87 lines (78 loc) · 3.39 KB
/
SharedCPUDescriptorHeap.h
File metadata and controls
87 lines (78 loc) · 3.39 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
/*
* Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <Platform.h>
#include <GraphicsAPI/GraphicsAPI.h>
#include <deque>
#include <list>
#include <set>
namespace KickstartRT_NativeLayer
{
class SharedCPUDescriptorHeap
{
protected:
GraphicsAPI::DescriptorHeap::Type m_descType;
GraphicsAPI::DescriptorTableLayout m_fixedLayout;
size_t m_fixedAllocationSize;
size_t m_totalNumberOfDescTableInHeapBlock = 0;
struct SharedHeapBlock
{
GraphicsAPI::DescriptorHeap m_heap;
size_t m_totalCreated = 0;
std::list<GraphicsAPI::DescriptorTable*> m_availableTables;
std::set<GraphicsAPI::DescriptorTable*> m_usingTables;
};
std::deque<std::unique_ptr<SharedHeapBlock>> m_heapBlocks;
public:
struct SharedTableEntry
{
protected:
SharedCPUDescriptorHeap* const m_manager;
SharedHeapBlock* const m_heapBlock;
public:
GraphicsAPI::DescriptorTable* const m_table;
public:
SharedTableEntry(SharedCPUDescriptorHeap* manager, SharedHeapBlock* heapBlock, GraphicsAPI::DescriptorTable* table) :
m_manager(manager),
m_heapBlock(heapBlock),
m_table(table)
{};
~SharedTableEntry()
{
auto itr = m_heapBlock->m_usingTables.find(m_table);
// invalid desctable
if (itr == m_heapBlock->m_usingTables.end()) {
Log::Fatal(L"Failed to release a descriptor heap entry");
}
else {
// remove from used entry and put it to the tail of available list.
m_heapBlock->m_usingTables.erase(itr);
m_heapBlock->m_availableTables.push_back(m_table);
}
};
};
public:
Status Init(GraphicsAPI::Device* dev,
GraphicsAPI::DescriptorHeap::Type type, size_t fixeAllocationSize, size_t heapBlockSize);
std::unique_ptr<SharedTableEntry> Allocate(GraphicsAPI::Device* dev);
};
};