-
Notifications
You must be signed in to change notification settings - Fork 38
Expand file tree
/
Copy pathneural_environment.py
More file actions
540 lines (453 loc) · 16.6 KB
/
neural_environment.py
File metadata and controls
540 lines (453 loc) · 16.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
# SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import sys, os
base_dir = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), '../'))
sys.path.append(base_dir)
import time
import torch
from pathlib import Path
import shutil
import cv2
from typing import Optional
import warp as wp
from envs.warp_sim_envs import RenderMode
from envs.warp_sim_envs.environment import IntegratorType
from integrators.integrator_neural import NeuralIntegrator
from integrators.integrator_neural_stateful import StatefulNeuralIntegrator
from integrators.integrator_neural_transformer import TransformerNeuralIntegrator
from integrators.integrator_neural_rnn import RNNNeuralIntegrator
from utils import warp_utils
from utils.python_utils import print_info, print_ok, print_warning
from utils.env_utils import create_abstract_contact_env
class NeuralEnvironment():
"""
Simulation environment wrapper that uses Neural Robot Dynamics Integrator.
"""
def __init__(
self,
# warp environment arguments
env_name,
num_envs,
warp_env_cfg = None,
# neural integrator arguments
neural_integrator_cfg = None,
neural_model = None,
# neural environment arguments
default_env_mode = 'neural',
device = 'cuda:0',
render = False
):
# Handle dict arguments
if neural_integrator_cfg is None:
neural_integrator_cfg = {}
if warp_env_cfg is None:
warp_env_cfg = {}
# create abstract contact environment
print_info(f'[NeuralEnvironment] Creating abstract contact environment: {env_name}.')
self.env = create_abstract_contact_env(
env_name = env_name,
num_envs = num_envs,
requires_grad = False,
device = device,
render = render,
**warp_env_cfg
)
self.integrator_gt = self.env.integrator
self.sim_substeps_gt = self.env.sim_substeps
self.integrator_type_gt = self.env.integrator_type
# create neural integrator
neural_integrator_type = neural_integrator_cfg.get('name', 'NeuralIntegrator')
self.sim_substeps_neural = 1
if neural_integrator_type == 'NeuralIntegrator':
self.integrator_neural = NeuralIntegrator(
model = self.env.model,
neural_model = neural_model,
**neural_integrator_cfg
)
elif neural_integrator_type == 'StatefulNeuralIntegrator':
self.integrator_neural = StatefulNeuralIntegrator(
model = self.env.model,
neural_model = neural_model,
**neural_integrator_cfg
)
elif neural_integrator_type == 'TransformerNeuralIntegrator':
self.integrator_neural = TransformerNeuralIntegrator(
model = self.env.model,
neural_model = neural_model,
**neural_integrator_cfg
)
elif neural_integrator_type == 'RNNNeuralIntegrator':
self.integrator_neural = RNNNeuralIntegrator(
model = self.env.model,
neural_model = neural_model,
**neural_integrator_cfg
)
else:
raise NotImplementedError
if neural_model is not None:
print_info('[NeuralEnvironment] Created a Neural Integrator.')
else:
print_warning('[NeuralEnvironment] Created a DUMMY Neural Integrator.')
# default env mode
assert default_env_mode in ['ground-truth', 'neural']
self.default_env_mode = default_env_mode
self.set_env_mode(default_env_mode)
# states in generalized coordinates
self.states = torch.zeros(
(self.num_envs, self.state_dim),
device = self.torch_device
)
self.joint_acts = torch.zeros(
(self.num_envs, self.joint_act_dim),
device = self.torch_device
)
# root body q (used for dataset generation)
self.root_body_q = wp.to_torch(
self.sim_states.body_q
)[0::self.bodies_per_env, :].view(self.num_envs, 7)
# variables to be used by rlgames wrapper
self.use_graph_capture = False
self.render_mode = RenderMode.NONE
# logging for debug
self.visited_state_min = torch.full(
(self.state_dim,),
torch.inf,
device = self.torch_device
)
self.visited_state_max = torch.full(
(self.state_dim,),
-torch.inf,
device = self.torch_device
)
# video writer
self.export_video = False
self.video_export_filename = None
self.video_tmp_folder = None
self.video_frame_cnt = 0
""" Expose functions in warp env """
@property
def num_envs(self):
return self.env.num_envs
@property
def dof_q_per_env(self):
return self.env.dof_q_per_env
@property
def dof_qd_per_env(self):
return self.env.dof_qd_per_env
@property
def state_dim(self):
return self.env.dof_q_per_env + self.env.dof_qd_per_env
@property
def bodies_per_env(self):
return self.env.bodies_per_env
@property
def joint_limit_lower(self):
return self.env.model.joint_limit_lower
@property
def joint_limit_upper(self):
return self.env.model.joint_limit_upper
@property
def joint_act_dim(self):
return self.env.joint_act_dim
@property
def action_dim(self):
return self.env.control_dim
@property
def action_limits(self):
return self.env.control_limits
@property
def control_limits(self):
return self.action_limits
@property
def observation_dim(self):
return self.env.observation_dim
@property
def joint_types(self):
return self.integrator_neural.joint_types
@property
def device(self):
return self.env.device
@property
def torch_device(self):
return wp.device_to_torch(self.env.device)
@property
def robot_name(self):
return self.env.robot_name
# properties for abstract contact info
@property
def abstract_contacts(self):
return self.env.abstract_contacts
@property
def sim_states(self):
return self.env.state
# joint_control is the applied torque for all joints
@property
def joint_control(self):
return self.env.control
@property
def controllable_dofs(self):
return self.env.controllable_dofs
@property
def control_gains(self):
return self.env.control_gains
@property
def model(self):
return self.env.model
@property
def eval_collisions(self):
return self.env.eval_collisions
@property
def num_contacts_per_env(self):
return self.env.abstract_contacts.num_contacts_per_env
@property
def frame_dt(self):
return self.env.frame_dt
def setup_renderer(self):
self.env.setup_renderer()
def compute_observations(
self,
observations: wp.array,
step: int,
horizon_length: int,
):
self.env.compute_observations(
self.sim_states,
self.joint_control,
observations,
step,
horizon_length
)
def compute_cost_termination(
self,
step: int,
traj_length: int,
cost: wp.array,
terminated: wp.array,
):
self.env.compute_cost_termination(
self.sim_states,
self.joint_control,
step,
traj_length,
cost,
terminated
)
def get_extras(
self,
extras: dict
):
self.env.get_extras(extras)
def close(self):
self.env.close()
""" Expose functions in neural integrator. """
def init_rnn(self, batch_size):
self.integrator_neural.init_rnn(batch_size)
def wrap2PI(self, states):
self.integrator_neural.wrap2PI(states)
""" Functions of Neural Environment """
def set_neural_model(self, neural_model):
self.integrator_neural.set_neural_model(neural_model)
def set_env_mode(self, env_mode):
self.env_mode = env_mode
if self.env_mode == 'ground-truth':
self.env.integrator = self.integrator_gt
self.env.sim_substeps = self.sim_substeps_gt
self.env.sim_dt = self.env.frame_dt / self.env.sim_substeps
self.env.integrator_type = self.integrator_type_gt
elif self.env_mode == 'neural':
self.env.integrator = self.integrator_neural
self.env.sim_substeps = self.sim_substeps_neural
self.env.sim_dt = self.env.frame_dt / self.env.sim_substeps
self.env.integrator_type = IntegratorType.NEURAL
else:
raise NotImplementedError
def set_eval_collisions(self, eval_collisions):
self.env.set_eval_collisions(eval_collisions)
'''
Update states in neural env and keep the states in warp env synchronized.
This states are mainly used by RL or other applications.
If argument states is not specified (None), update states by obtaining states from warp env.
[Attention] Forward kinematics needs to be applied by the caller function.
'''
def _update_states(self, states: Optional[torch.Tensor] = None):
if states is None:
if not self.env.uses_generalized_coordinates:
warp_utils.eval_ik(self.env.model, self.env.state)
warp_utils.acquire_states_to_torch(self.env, self.states)
else:
self.states.copy_(states)
self.integrator_neural.wrap2PI(self.states)
if states is not None:
# update states in warp
warp_utils.assign_states_from_torch(self.env, self.states)
# update the maximal coordinates in warp
warp_utils.eval_fk(self.env.model, self.env.state)
"""
Step forward the environment with the action defined in the environment.
Primarily used by RL.
"""
def step(
self,
actions: torch.Tensor,
env_mode = None
) -> torch.Tensor:
assert env_mode in [None, 'neural', 'ground-truth']
assert actions.shape[0] == self.num_envs
assert actions.shape[1] == self.action_dim
assert actions.device == self.torch_device or \
str(actions.device) == self.torch_device
if env_mode is None:
env_mode = self.default_env_mode
# Update env mode
self.set_env_mode(env_mode)
# Convert actions to real values and copy to joint_act array in warp_env
if self.action_dim > 0:
self.env.assign_control(
wp.from_torch(actions),
self.env.control,
self.env.state
)
# store converted joint_acts
self.joint_acts.copy_(
wp.to_torch(self.env.control.joint_act).view(
self.num_envs,
self.joint_act_dim
)
)
# Step forward the environment
self.env.update()
# Update states
self._update_states()
# update debug info
self.visited_state_min = torch.minimum(
self.visited_state_min,
self.states.min(dim = 0).values
)
self.visited_state_max = torch.maximum(
self.visited_state_max,
self.states.max(dim = 0).values
)
return self.states
"""
Step forward the environment with the joint torques.
"""
def step_with_joint_act(
self,
joint_acts: torch.Tensor,
env_mode = None
) -> torch.Tensor:
assert env_mode in [None, 'neural', 'ground-truth']
assert joint_acts.shape[0] == self.num_envs
assert joint_acts.shape[1] == self.joint_act_dim
assert joint_acts.device == self.torch_device or \
str(joint_acts.device) == self.torch_device
if env_mode is None:
env_mode = self.default_env_mode
# Update env mode
self.set_env_mode(env_mode)
# Assign joint_act to warp
if self.joint_act_dim > 0:
self.env.joint_act.assign(wp.array(joint_acts.view(-1)))
self.joint_acts.copy_(
wp.to_torch(self.env.control.joint_act).view(
self.num_envs,
self.joint_act_dim
)
)
# Step forward the environment
self.env.update()
# Update states
self._update_states()
return self.states
def reset(
self,
initial_states: Optional[torch.Tensor] = None
):
if initial_states is not None:
assert initial_states.shape[0] == self.num_envs
assert initial_states.device == self.torch_device or \
str(initial_states.device) == self.torch_device
self._update_states(initial_states)
else:
self.env.reset()
self._update_states()
# special reset for neural integrator (e.g. clear states history)
self.integrator_neural.reset()
def reset_envs(
self,
env_ids: Optional[wp.array] = None
):
"""Reset environments where env_ids buffer indicates True."""
"""Resets all envs if env_ids is None."""
self.env.reset_envs(env_ids)
self._update_states()
# special reset for neural integrator (e.g. clear states history)
# TODO[Jie]: now reset for all envs together, need to be fixed.
self.integrator_neural.reset()
def start_video_export(self, video_export_filename):
self.export_video = True
self.video_export_filename = os.path.join(
"gifs",
video_export_filename
)
self.video_tmp_folder = os.path.join(
Path(video_export_filename).parent,
'tmp'
)
os.makedirs(self.video_tmp_folder, exist_ok = False)
self.video_frame_cnt = 0
def end_video_export(self):
self.export_video = False
frame_rate = round(1. / self.env.frame_dt)
images_path = os.path.join(self.video_tmp_folder, r"%d.png")
if not os.path.exists(os.path.dirname(self.video_export_filename)):
os.makedirs(os.path.dirname(self.video_export_filename), exist_ok = False)
os.system("ffmpeg -i {} -vf palettegen palette.png".format(images_path))
os.system("ffmpeg -framerate {} -i {} "
"-i palette.png -lavfi paletteuse {}".format(
frame_rate,
images_path,
self.video_export_filename
))
os.remove("palette.png")
shutil.rmtree(self.video_tmp_folder)
print_ok("Export video to {}".format(self.video_export_filename))
self.video_export_filename = None
self.video_tmp_folder = None
self.video_frame_cnt = 0
def render(self):
self.env.render()
if self.export_video:
img = wp.zeros(
(self.env.renderer.screen_height, self.env.renderer.screen_width, 3),
dtype=wp.uint8
)
self.env.renderer.get_pixels(
img,
split_up_tiles=False,
mode="rgb",
use_uint8=True
)
cv2.imwrite(
os.path.join(
self.video_tmp_folder,
'{}.png'.format(self.video_frame_cnt)
),
img.numpy()[:, :, ::-1]
)
self.video_frame_cnt += 1
time.sleep(self.env.frame_dt)
def save_usd(self):
self.env.renderer.save()