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amp-story-player-viewport-observer.js
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109 lines (92 loc) · 2.76 KB
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/**
* Copyright 2020 The AMP HTML Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS-IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {throttle} from '../utils/rate-limit';
/** @const {number} */
const SCROLL_THROTTLE_MS = 500;
/**
* Creates an IntersectionObserver or fallback using scroll events.
* Fires viewportCb when criteria is met and unobserves immediately after.
*/
export class AmpStoryPlayerViewportObserver {
/**
* @param {!Window} win
* @param {!Element} element
* @param {function} viewportCb
*/
constructor(win, element, viewportCb) {
/** @private {!Window} */
this.win_ = win;
/** @private {!Element} */
this.element_ = element;
/** @private {function} */
this.cb_ = viewportCb;
/** @private {?function} */
this.scrollHandler_ = null;
this.initializeInObOrFallback_();
}
/** @private */
initializeInObOrFallback_() {
if (!this.win_.IntersectionObserver || this.win_ !== this.win_.parent) {
this.createInObFallback_();
return;
}
this.createInOb_();
}
/**
* Creates an IntersectionObserver.
* @private
*/
createInOb_() {
const inObCallback = (entries) => {
entries.forEach((entry) => {
if (!entry.isIntersecting) {
return;
}
this.cb_();
observer.unobserve(this.element_);
});
};
const observer = new this.win_.IntersectionObserver(inObCallback);
observer.observe(this.element_);
}
/**
* Fallback for when IntersectionObserver is not supported. Calls
* layoutCallback on the element when it is close to the viewport.
* @private
*/
createInObFallback_() {
this.scrollHandler_ = throttle(
this.win_,
this.checkIfVisibleFallback_.bind(this),
SCROLL_THROTTLE_MS
);
this.win_.addEventListener('scroll', this.scrollHandler_);
this.checkIfVisibleFallback_(this.element_);
}
/**
* Checks if element is close to the viewport and calls the callback when it
* is.
* @private
*/
checkIfVisibleFallback_() {
const elTop = this.element_./*OK*/ getBoundingClientRect().top;
const winInnerHeight = this.win_./*OK*/ innerHeight;
if (winInnerHeight > elTop) {
this.cb_();
this.win_.removeEventListener('scroll', this.scrollHandler_);
}
}
}