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<!DOCTYPE HTML>
<!--
Phantom by HTML5 UP
html5up.net | @ajlkn
Free for personal and commercial use under the CCA 3.0 license (html5up.net/license)
-->
<html>
<head>
<title>Nigel's Game Dev Portfolio</title>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no" />
<link rel="stylesheet" href="assets/css/main.css" />
<noscript><link rel="stylesheet" href="assets/css/noscript.css" /></noscript>
</head>
<body class="is-preload">
<!-- Wrapper -->
<div id="wrapper">
<!-- Header -->
<header id="header">
<div class="inner">
<!-- Logo -->
<a href="index.html" class="logo">
<span class="symbol"><img src="images/game-development.svg" alt="" /></span><span class="title">Nigel's Game Development Portfolio</span>
</a>
<!-- Nav -->
<nav>
<ul>
<li><a href="#menu">Menu</a></li>
</ul>
</nav>
</div>
</header>
<!-- Menu -->
<nav id="menu">
<h2>Menu</h2>
<ul>
<li><a href="index.html">Projects</a></li>
<li><a href="aboutMe.html">About Me</a></li>
<li><a href="files/Nigel_Charleston_Resume_New.pdf">Resume</a></li>
<li><a href="desolationPlace.html">Desolation Place</a></li>
<li><a href="io.html">IO</a></li>
<li><a href="magicHat.html">The Magic Hat</a></li>
<li><a href="automationGenerationBlog.html">Research Project On Procedural Generation</a></li>
<!-- <li><a href="zelda.html">Zelda</a></li> -->
</ul>
</nav>
<!-- Main -->
<div id="main">
<div class="inner">
<div class="row">
<div class="col-6 col-12-medium" style="float:left;">
<style>.embed-container { position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden; max-width: 100%; } .embed-container iframe, .embed-container object, .embed-container embed { position: absolute; top: 0; left: 0; width: 100%; height: 100%; }</style><div class='embed-container'><iframe src='https://www.youtube.com/embed/mfNZJG0JABg' frameborder='0' allowfullscreen></iframe></div>
<img src="images/gifs/PsFDU6.gif" alt="Gameplay gif" style="width:100%;height:auto;">
<img src="images/Desolation/709ZML.gif" alt="final level" style="width:100%;height:auto;">
</div>
<div class="col-6 col-12-medium" style="float:right;">
<h1 style="margin-bottom: 0px;">About Desolation Place</h1>
<p>
Desolation Place is WolverineSoft Studio's first 3D stealth horror game. The player character must escape from an abandoned castle,
avoiding the terrors that lurk within its shadows as well as the terrors that haunt his past.
</p>
<h2 style="margin-bottom: 0px;">Offical Game Website + Download</h2>
<p>
<a href="https://wolverinesoft-studio.itch.io/desolation-place">https://wolverinesoft-studio.itch.io/desolation-place</a>
</p>
<h2 style="margin-bottom: 0px;">Development Details</h2>
<ul>
<li>Studio: WolverineSoft</li>
<li>Development Cycle: ~10 weeks w/ Agile Development</li>
<li>Team: 25 Developers as a whole; 5 on the Player Team</li>
<li>Engine: Unity</li>
<li>Programming Language: C#</li>
</ul>
<h2 style="margin-bottom: 0px;">Role: Studio Technical Leader-Player Team</h2>
<ul>
<li>Spearheaded a sub-team of 5 developers which designed and built gameplay systems tied to player experience (movement controls, dynamic UI, item inspection system).</li>
<li>Delegated weekly tasks amongst the player team to develop essential gameplay mechanics, user interface, and audio in Unity and C#.</li>
<li>Collaborated with the level design and enemy teams daily to resolve issues with player mechanics interacting with the game environments.</li>
</ul>
<h2 style="margin-bottom: 0px;">Post-Mortem</h2>
<p>
<a href="desolationPlacePostMortem.html">Reflection on Project Experience Avaliable Here</a>
</p>
</div>
</div>
</div>
</div>
<!-- Scripts -->
<script src="assets/js/jquery.min.js"></script>
<script src="assets/js/browser.min.js"></script>
<script src="assets/js/breakpoints.min.js"></script>
<script src="assets/js/util.js"></script>
<script src="assets/js/main.js"></script>
</body>
</html>