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Nova is a community-focused, open-source game engine built in C++20. It is designed to capture the soul and aesthetic of the "classic" era of online building games (2007), while utilizing modern reflection and rendering techniques.
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## 🌟 The Vision
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Nova is born out of a desire to return to a simpler, community-driven platform, that ROBLOX used to be back in the day. We are here to preserve the aesthetics, but provide modern tooling to support modern developers using our game engine!
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Nova is born out of a desire to return to a simpler, community-driven platform, that ROBLOX used to be back in the day. We are here to preserve the aesthetics, but provide modern security, and modern tooling to support modern development.
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## 🛠️ Tech Stack
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-**Language:** C++20
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This project utilizes certain legacy textures, meshes, and sounds originally created by Roblox Corporation (c. 2007-2009). These assets are used under the principles of preservation and are the intellectual property of Roblox Corp. Nova is intended as a "clean-room" engine implementation; the source code is entirely original and licensed under the GPL v3.
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## 🚀 Getting Started
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We will add these later... coming soon
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### Configuring CMake
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Very WIP! Only reflection and basic 2007 RBXL parsing.
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