diff --git a/constellation/constellation.c b/constellation/constellation.c index 236560c0de..dffb5b6dc1 100644 --- a/constellation/constellation.c +++ b/constellation/constellation.c @@ -57,9 +57,9 @@ void CustomUpdateCamera(Camera *camera, float orbitSpeed) { #define LOG 1 #define LOGIT 2 -const Color PUFF_CYAN = (Color){0, 187, 187, 255}; -const Color PUFF_WHITE = (Color){241, 241, 241, 241}; -const Color PUFF_BACKGROUND = (Color){6, 24, 24, 255}; +#define PUFF_CYAN ((Color){0, 187, 187, 255}) +#define PUFF_WHITE ((Color){241, 241, 241, 255}) +#define PUFF_BACKGROUND ((Color){6, 24, 24, 255}) int hyper_count = 25; char *hyper_key[25] = { @@ -279,7 +279,7 @@ void draw_ticks(char x_ticks[][32], int x_n, char y_ticks[][32], int y_n, PlotAr float plot_width = width - args.left_margin - args.right_margin; float plot_height = height - args.top_margin - args.bottom_margin; - + for (int i=0; iary; @@ -450,7 +450,7 @@ void GuiDropdownFilter(int x, int y, char* options, int *selection, bool *dropdo *text2_val = atof(text2); } } - + void apply_filter(bool* filter, Hyper* param, float min, float max) { for (int i=0; in; i++) { float val = param->ary[i]; @@ -630,7 +630,7 @@ float fast_atof(char **s) { *s = p; return sign * val; } - + int main(void) { FILE *file = fopen("resources/constellation/experiments.json", "r"); if (!file) { @@ -905,7 +905,7 @@ int main(void) { apply_filter(filter, filter_param_1, fig_range1_min_val, fig_range1_max_val); Hyper* filter_param_2 = get_hyper(&data, env, hyper_key[fig_range2_idx]); apply_filter(filter, filter_param_2, fig_range2_min_val, fig_range2_max_val); - + for (int j=0; jn; j++) { if (!filter[j]) { continue; @@ -968,7 +968,7 @@ int main(void) { apply_filter(filter, filter_param_1, fig_range1_min_val, fig_range1_max_val); Hyper* filter_param_2 = get_hyper(&data, env, hyper_key[fig_range2_idx]); apply_filter(filter, filter_param_2, fig_range2_min_val, fig_range2_max_val); - + for (int j=0; jn; j++) { if (!filter[j]) { continue; @@ -1238,9 +1238,9 @@ int main(void) { UnloadRenderTexture(fig1); UnloadRenderTexture(fig1_overlay); UnloadRenderTexture(fig2); - UnloadRenderTexture(fig3); + UnloadRenderTexture(fig3); UnloadRenderTexture(fig3_overlay); - UnloadRenderTexture(fig4); - CloseWindow(); + UnloadRenderTexture(fig4); + CloseWindow(); return 0; }