diff --git a/README.md b/README.md
index 46a9b2362c1..dd35817bea6 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-# Godot Engine
+# Redot Engine
@@ -8,69 +8,68 @@
## 2D and 3D cross-platform game engine
-**[Godot Engine](https://godotengine.org) is a feature-packed, cross-platform
+**[Redot Engine](---) is a feature-packed, cross-platform
game engine to create 2D and 3D games from a unified interface.** It provides a
-comprehensive set of [common tools](https://godotengine.org/features), so that
+comprehensive set of [common tools](---), so that
users can focus on making games without having to reinvent the wheel. Games can
be exported with one click to a number of platforms, including the major desktop
platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as
-Web-based platforms and [consoles](https://docs.godotengine.org/en/latest/tutorials/platform/consoles.html).
+Web-based platforms and [consoles](---).
## Free, open source and community-driven
-Godot is completely free and open source under the very permissive [MIT license](https://godotengine.org/license).
+Redot is completely free and open source under the very permissive [MIT license](---).
No strings attached, no royalties, nothing. The users' games are theirs, down
-to the last line of engine code. Godot's development is fully independent and
+to the last line of engine code. Redot's development is fully independent and
community-driven, empowering users to help shape their engine to match their
-expectations. It is supported by the [Godot Foundation](https://godot.foundation/)
-not-for-profit.
+expectations.
-Before being open sourced in [February 2014](https://github.com/godotengine/godot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac),
-Godot had been developed by [Juan Linietsky](https://github.com/reduz) and
+Before being forked in [Set 2024](---),
+Redot was being developed by the Godot Foundation and before that when it was closed source it was being developed by [Juan Linietsky](https://github.com/reduz) and
[Ariel Manzur](https://github.com/punto-) (both still maintaining the project)
for several years as an in-house engine, used to publish several work-for-hire
titles.
-
+
## Getting the engine
### Binary downloads
-Official binaries for the Godot editor and the export templates can be found
-[on the Godot website](https://godotengine.org/download).
+Official binaries for the Redot editor and the export templates can be found
+[on the Redot website](---).
### Compiling from source
-[See the official docs](https://docs.godotengine.org/en/latest/contributing/development/compiling)
+[See the official docs](---)
for compilation instructions for every supported platform.
## Community and contributing
-Godot is not only an engine but an ever-growing community of users and engine
-developers. The main community channels are listed [on the homepage](https://godotengine.org/community).
+Redot is not only an engine but an ever-growing community of users and engine
+developers. The main community channels are listed [on the discord](https://discord.com/channels/1290063237223551046/1290063719199674368).
The best way to get in touch with the core engine developers is to join the
-[Godot Contributors Chat](https://chat.godotengine.org).
+[Redot Contributors Chat](https://discord.gg/Nmp2Zr7q).
To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md).
This document also includes guidelines for reporting bugs.
## Documentation and demos
-The official documentation is hosted on [Read the Docs](https://docs.godotengine.org).
-It is maintained by the Godot community in its own [GitHub repository](https://github.com/godotengine/godot-docs).
+The official documentation is hosted on [Read the Docs](---).
+It is maintained by the Redot community in its own [GitHub repository](---).
-The [class reference](https://docs.godotengine.org/en/latest/classes/)
-is also accessible from the Godot editor.
+The [class reference](---)
+is also accessible from the Redot editor.
-We also maintain official demos in their own [GitHub repository](https://github.com/godotengine/godot-demo-projects)
-as well as a list of [awesome Godot community resources](https://github.com/godotengine/awesome-godot).
+We also maintain official demos in their own [GitHub repository](---)
+as well as a list of [awesome Redot community resources](---).
There are also a number of other
-[learning resources](https://docs.godotengine.org/en/latest/community/tutorials.html)
+[learning resources](---)
provided by the community, such as text and video tutorials, demos, etc.
-Consult the [community channels](https://godotengine.org/community)
+Consult the [community channels](---)
for more information.
[](https://www.codetriage.com/godotengine/godot)