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GameGuiFrame.java
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35 lines (31 loc) · 810 Bytes
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
/**
*Ensures every board is built identically
* @author blybr
*/
public class GameGuiFrame extends JFrame{
private BoardComponent board;
private JPanel panel;
/**
* makes a panel and a board
*/
public GameGuiFrame()
{
board = new BoardComponent();
panel = new PlayerPanel(board); // panel made to add component
panel.setSize(300,300);
panel.setLocation(500,0);
add(panel);
add(board); // board added to frame
}
}