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Pull requests: Source-Authors/Obsoletium
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[filesystem] optimize file search by splitting it into two passes
#113
opened Dec 27, 2024 by
RaphaelIT7
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updated Feb 16, 2026
engine: fix an overflow if combination of MAX_EDICT_BITS & DELTASIZE_BITS is too much
#173
opened Feb 5, 2026 by
RaphaelIT7
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updated Feb 16, 2026
filesystem: use a RWLock instead
#158
opened Nov 17, 2025 by
RaphaelIT7
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Draft
updated Feb 16, 2026
[client] Fix SetModelScale having no clientside collisions
#106
opened Nov 29, 2024 by
RaphaelIT7
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updated Feb 16, 2026
[engine] Fix a downcast issue possibly causing physics bugs
#109
opened Nov 29, 2024 by
RaphaelIT7
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updated Feb 16, 2026
[engine] Fix sv_parallel_sendsnapshot crashing
#104
opened Nov 29, 2024 by
RaphaelIT7
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updated Feb 16, 2026
[server] Improve UTIL_CreateScaledPhysObject
#105
opened Nov 29, 2024 by
RaphaelIT7
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updated Feb 16, 2026
engine: make Filter_ShouldDiscard threadsafe
#160
opened Nov 17, 2025 by
RaphaelIT7
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updated Feb 16, 2026
materialsystem: make things more threadsafe for non-render threads
#154
opened Nov 17, 2025 by
RaphaelIT7
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updated Feb 16, 2026
vphysics: expose new functions to support multiple physics environments
#161
opened Nov 17, 2025 by
RaphaelIT7
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updated Feb 16, 2026
engine: reduce CBaseClient size & move scratch buffer
#162
opened Nov 17, 2025 by
RaphaelIT7
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updated Feb 16, 2026
tier1: make keyvalues threadsafe & add other threadsafety related things
#159
opened Nov 17, 2025 by
RaphaelIT7
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updated Feb 16, 2026
engine: rework how channel states & subchannels are handled
#174
opened Feb 5, 2026 by
RaphaelIT7
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updated Feb 16, 2026
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