Releases: SveSop/nvidia-libs
Release v0.7
Do not build nvcuvid and nvencodeapi, as this is available in regular wine-staging, aswell as see very little usage.
Add nvoptix relay library so that wine apps can use OptiX. Example is DAZ3D and possibly Blender.
Release v0.6
Update upstream dxvk-nvapi
This includes usage of new nvapi headers for dxvk-nvapi and proper working cuda calls for nvapi.
Release v0.5-1
Working dxvk-nvapi and cuda for DAZ Studio4. Requires wine-nvoptix still in development for Iray functionality.
Release v0.5
Updated dxvk-nvapi + nvcuda with patches that work with DAZ Studio4.
DAZ Studio4 requires additional libraray - wine-nvoptix still in development.
Release v0.4-1
Some upstream changes to dxvk-nvapi
Release v0.4
New upstream changes.
Added some experimental features for some UE4 demos.
Release v0.3-2
Upstream dxvk-nvapi pull.
Add function for nvml to retrieve subsystemId for graphics adapter
Release v0.3-1
New upstream pull.
Require > Mingw-w64-9.0 to build.
Release v0.3
This pulls latest dxvk-nvapi + add PhysX(cuda) functions for use with games like Batman Arkham Knight.
DXVK-NVAPI with DLSS functions is available on Proton-Experimental 6.3 branch as of 1.oct.2021.
Release v0.2-2
Add logging improvements from upstream dxvk-nvapi