From ef2a3fef6b55a7c70b98e5ed4764cc701cdf896e Mon Sep 17 00:00:00 2001 From: xezon <4720891+xezon@users.noreply.github.com> Date: Thu, 11 Dec 2025 23:17:03 +0100 Subject: [PATCH] unify(matpass): Merge WW3D2 matpass code --- Generals/Code/Libraries/Source/WWVegas/WW3D2/matpass.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/matpass.h b/Generals/Code/Libraries/Source/WWVegas/WW3D2/matpass.h index a6d9a3f7f9a..afa22264645 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/matpass.h +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/matpass.h @@ -26,12 +26,13 @@ * * * Original Author:: Greg Hjelstrom * * * - * $Author:: Greg_h $* + * Author : Kenny Mitchell * * * - * $Modtime:: 5/13/01 11:25a $* + * $Modtime:: 06/27/02 1:27p $* * * - * $Revision:: 5 $* + * $Revision:: 6 $* * * + * 06/27/02 KM Texture class abstraction * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ @@ -41,7 +42,6 @@ #include "always.h" #include "shader.h" - class TextureClass; class VertexMaterialClass; class MeshModelClass; @@ -93,7 +93,7 @@ class MaterialPassClass : public RefCountClass protected: - enum { MAX_TEX_STAGES = 2 }; + enum { MAX_TEX_STAGES = 8 }; TextureClass * Texture[MAX_TEX_STAGES]; ShaderClass Shader;