diff --git a/GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AssistedTargetingUpdate.cpp b/GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AssistedTargetingUpdate.cpp index 9bb57e08351..a9473b48d70 100644 --- a/GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AssistedTargetingUpdate.cpp +++ b/GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AssistedTargetingUpdate.cpp @@ -145,7 +145,7 @@ UpdateSleepTime AssistedTargetingUpdate::update() m_laserFromAssisted = TheThingFactory->findTemplate( d->m_laserFromAssistedName ); - m_laserToTarget =TheThingFactory->findTemplate( d->m_laserFromAssistedName ); + m_laserToTarget = TheThingFactory->findTemplate( d->m_laserToTargetName ); return UPDATE_SLEEP_FOREVER; @@ -188,7 +188,7 @@ void AssistedTargetingUpdate::loadPostProcess() const AssistedTargetingUpdateModuleData *d = getAssistedTargetingUpdateModuleData(); m_laserFromAssisted = TheThingFactory->findTemplate( d->m_laserFromAssistedName ); - m_laserToTarget =TheThingFactory->findTemplate( d->m_laserFromAssistedName ); + m_laserToTarget = TheThingFactory->findTemplate( d->m_laserToTargetName ); // extend base class UpdateModule::loadPostProcess();