diff --git a/Generals/Code/GameEngine/Include/Common/crc.h b/Generals/Code/GameEngine/Include/Common/crc.h index ca2752ca7ee..5b05c92f2ad 100644 --- a/Generals/Code/GameEngine/Include/Common/crc.h +++ b/Generals/Code/GameEngine/Include/Common/crc.h @@ -47,7 +47,7 @@ class CRC // UnsignedInt get( void ) { return htonl(crc); } ///< Get the combined CRC UnsignedInt get( void ); -#if (defined(_MSC_VER) && _MSC_VER < 1300) && defined(RETAIL_COMPATIBLE_CRC) +#if (defined(_MSC_VER) && _MSC_VER < 1300) && RETAIL_COMPATIBLE_CRC void set( UnsignedInt v ) { crc = v; @@ -127,7 +127,7 @@ class CRC return crc; } -#if (defined(_MSC_VER) && _MSC_VER < 1300) && defined(RETAIL_COMPATIBLE_CRC) +#if (defined(_MSC_VER) && _MSC_VER < 1300) && RETAIL_COMPATIBLE_CRC void set( UnsignedInt v ) { crc = v; diff --git a/Generals/Code/GameEngine/Source/Common/GlobalData.cpp b/Generals/Code/GameEngine/Source/Common/GlobalData.cpp index 166f9d0f5d3..b3c407c02da 100644 --- a/Generals/Code/GameEngine/Source/Common/GlobalData.cpp +++ b/Generals/Code/GameEngine/Source/Common/GlobalData.cpp @@ -990,7 +990,7 @@ GlobalData::GlobalData() File *fp; // TheSuperHackers @tweak SkyAero/xezon 27/05/2025 // Simulate the EXE's CRC value to force Network and Replay compatibility with another build. -#if (defined(_MSC_VER) && _MSC_VER < 1300) && defined(RETAIL_COMPATIBLE_CRC) +#if (defined(_MSC_VER) && _MSC_VER < 1300) && RETAIL_COMPATIBLE_CRC #define GENERALS_108_CD_EXE_CRC 0x93d1eab4 #define GENERALS_108_STEAM_EXE_CRC 0x8d6e4dd7 diff --git a/GeneralsMD/Code/GameEngine/Include/Common/crc.h b/GeneralsMD/Code/GameEngine/Include/Common/crc.h index 44194ae4421..ea100421178 100644 --- a/GeneralsMD/Code/GameEngine/Include/Common/crc.h +++ b/GeneralsMD/Code/GameEngine/Include/Common/crc.h @@ -47,7 +47,7 @@ class CRC // UnsignedInt get( void ) { return htonl(crc); } ///< Get the combined CRC UnsignedInt get( void ); -#if (defined(_MSC_VER) && _MSC_VER < 1300) && defined(RETAIL_COMPATIBLE_CRC) +#if (defined(_MSC_VER) && _MSC_VER < 1300) && RETAIL_COMPATIBLE_CRC void set( UnsignedInt v ) { crc = v; @@ -127,7 +127,7 @@ class CRC return crc; } -#if (defined(_MSC_VER) && _MSC_VER < 1300) && defined(RETAIL_COMPATIBLE_CRC) +#if (defined(_MSC_VER) && _MSC_VER < 1300) && RETAIL_COMPATIBLE_CRC void set( UnsignedInt v ) { crc = v; diff --git a/GeneralsMD/Code/GameEngine/Source/Common/GlobalData.cpp b/GeneralsMD/Code/GameEngine/Source/Common/GlobalData.cpp index fef73bc4070..83e33c3b61a 100644 --- a/GeneralsMD/Code/GameEngine/Source/Common/GlobalData.cpp +++ b/GeneralsMD/Code/GameEngine/Source/Common/GlobalData.cpp @@ -999,7 +999,7 @@ GlobalData::GlobalData() File *fp; // TheSuperHackers @tweak SkyAero/xezon 27/05/2025 // Simulate the EXE's CRC value to force Network and Replay compatibility with another build. -#if (defined(_MSC_VER) && _MSC_VER < 1300) && defined(RETAIL_COMPATIBLE_CRC) +#if (defined(_MSC_VER) && _MSC_VER < 1300) && RETAIL_COMPATIBLE_CRC #define GENERALSMD_104_CD_EXE_CRC 0x4f6c5afe #define GENERALSMD_104_STEAM_EXE_CRC 0xcb430f5f