We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent b0fa8a1 commit 01d903bCopy full SHA for 01d903b
Assets/Assets FlappyBird/codice/uccello.cs
@@ -9,7 +9,7 @@ public class uccello : MonoBehaviour
9
public GameObject restart;
10
Rigidbody2D oggetto; // dichiaro una variabile rigidbody che gestisce la fisica del personaggio
11
public AudioClip[] clips; // dichiaro un array audio
12
- AudioSource b; // dichiato
+ AudioSource b;
13
14
void Start()
15
{
@@ -33,4 +33,4 @@ private void OnCollisionEnter2D(Collision2D collision) // se entra in collisione
33
gameover.SetActive(true); // mostra la scritta gameover
34
restart.SetActive(true); // mostra il pulsante restart
35
}
36
-}
+}
0 commit comments