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PR_DEBUG_SURFACES_NETWORK_SUPPORT_FULL
Defines the docs-first network / multiplayer debug support path with staged network samples. Includes: - PLAN / BUILD / APPLY PR docs - NETWORK_SAMPLES_PLAN.md - bracket-only BIG_PICTURE_ROADMAP updates No engine-core changes.
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docs/dev/BIG_PICTURE_ROADMAP.md

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⚠️ RULE:
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⚠️ RULE:
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This file is a status tracker only.
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ONLY modify bracket states [ ] [.] [x].
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Do NOT change structure or wording.
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---
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# 🧭 Debug Platform & Ecosystem Roadmap
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# 🧭 Debug Platform & Ecosystem Roadmap
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## Status Legend
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- [ ] Todo
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---
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# 🧱 TRACK A DEBUG FOUNDATION (COMPLETE)
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# 🧱 TRACK A — DEBUG FOUNDATION (COMPLETE)
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- [x] Dev Console (input + command execution)
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- [x] Debug Overlay (visual panels)
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- [x] Console Overlay Boundary
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- [x] Console ↔ Overlay Boundary
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- [x] Panel Registry
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- [x] Data Providers (read-only model)
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- [x] Operator Commands (control surface)
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- [x] Panel Persistence
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---
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# 🚀 TRACK B PROMOTION TO ENGINE LAYER
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# 🚀 TRACK B — PROMOTION TO ENGINE LAYER
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- [x] PLAN_PR_DEBUG_SURFACES_PROMOTION
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- [x] BUILD_PR_DEBUG_SURFACES_PROMOTION
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- [x] APPLY_PR_DEBUG_SURFACES_PROMOTION
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---
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# 📦 TRACK C STANDARD DEBUG LIBRARY
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# 📦 TRACK C — STANDARD DEBUG LIBRARY
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- [x] PLAN_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [x] BUILD_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [x] APPLY_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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---
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# 🎛️ TRACK D DEBUG PRESETS
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# 🎛️ TRACK D — DEBUG PRESETS
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- [x] PLAN_PR_DEBUG_SURFACES_PRESETS
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- [x] BUILD_PR_DEBUG_SURFACES_PRESETS
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- [x] APPLY_PR_DEBUG_SURFACES_PRESETS
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---
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# 🧰 TRACK E ADVANCED DEBUG UX
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# 🧰 TRACK E — ADVANCED DEBUG UX
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- [x] PLAN_PR_DEBUG_SURFACES_ADVANCED_UX
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- [x] BUILD_PR_DEBUG_SURFACES_ADVANCED_UX
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- [x] APPLY_PR_DEBUG_SURFACES_ADVANCED_UX
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---
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# 🎮 TRACK F GAME INTEGRATION
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# 🎮 TRACK F — GAME INTEGRATION
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- [x] PLAN_PR_DEBUG_SURFACES_GAME_INTEGRATION
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- [x] BUILD_PR_DEBUG_SURFACES_GAME_INTEGRATION
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---
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# 🌐 TRACK G NETWORK / MULTIPLAYER DEBUG
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# 🌐 TRACK G — NETWORK / MULTIPLAYER DEBUG
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- [.] Connection status panel
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- [ ] Latency / RTT panel
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- [ ] Replication state viewer
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- [ ] Client/server divergence inspector
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- [ ] Event tracing
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- [.] PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [ ] BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [x] PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [x] BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [x] APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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---
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# 🧊 TRACK H 3D DEBUG SUPPORT
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# 🧊 TRACK H — 3D DEBUG SUPPORT
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- [.] Transform inspector
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- [x] BUILD_PR_DEBUG_SURFACES_3D_SUPPORT
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---
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# 🔬 TRACK I INSPECTORS & TOOLING
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# 🔬 TRACK I — INSPECTORS & TOOLING
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- [x] Entity inspector
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- [x] Component inspector
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# 🧠 TRACK J ENGINE MATURITY
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# 🧠 TRACK J — ENGINE MATURITY
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- [x] Stable debug API
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- [x] Plugin system
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---
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# 🏁 END STATE
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# 🏁 END STATE
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A complete system:
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- Engine Core minimal contracts
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- Engine Debug reusable platform
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- Standard Library shared baseline
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- Presets usability layer
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- Extensions 3D, network, inspectors
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- Engine Core → minimal contracts
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- Engine Debug → reusable platform
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- Standard Library → shared baseline
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- Presets → usability layer
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- Extensions → 3D, network, inspectors

docs/dev/CODEX_COMMANDS.md

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MODEL: GPT-5.3-codex
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REASONING: low
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MODEL: GPT-5.4-codex
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REASONING: high
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COMMAND:
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Create PR_PRODUCTIZATION_ROADMAP_CLOSEOUT_FULL
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Create PR_DEBUG_SURFACES_NETWORK_SUPPORT_FULL
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PURPOSE:
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Perform a bracket-only closeout pass on docs/dev/PRODUCTIZATION_ROADMAP.md after the showcase, UX polish, distribution starter, documentation/adoption, and safe game-card finish work.
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Define the full network / multiplayer debug support path, including staged samples, using PLAN_PR + BUILD_PR + APPLY_PR in one bundle.
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IN SCOPE:
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- bracket-only updates in PRODUCTIZATION_ROADMAP.md
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- mark completed items based on finished productization work
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- update docs/pr, docs/dev control files, and reports for the closeout bundle
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- PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- docs/dev/NETWORK_SAMPLES_PLAN.md
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- bracket-only updates to docs/dev/BIG_PICTURE_ROADMAP.md
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RULES:
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- plan + build + apply in one bundle
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- PRODUCTIZATION_ROADMAP.md bracket-only edits only
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- do not modify BIG_PICTURE_ROADMAP.md
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- no engine changes
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- no UI changes
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- docs-first
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- one PR per purpose
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- no engine-core pollution
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- keep network support sample-backed
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- BIG_PICTURE_ROADMAP.md bracket-only edits only
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- do not change wording or structure outside brackets
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OUTPUT:
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<project folder>/tmp/PR_PRODUCTIZATION_ROADMAP_CLOSEOUT_FULL_bundle.zip
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<project folder>/tmp/PR_DEBUG_SURFACES_NETWORK_SUPPORT_FULL_bundle.zip

docs/dev/COMMIT_COMMENT.txt

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PR_PRODUCTIZATION_ROADMAP_CLOSEOUT_FULL
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docs: close out productization roadmap tracks via bracket-only completion updates
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PR_DEBUG_SURFACES_NETWORK_SUPPORT_FULL
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docs: define complete sample-backed network debug support path and staged execution plan

docs/dev/NETWORK_SAMPLES_PLAN.md

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Toolbox Aid
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David Quesenberry
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04/06/2026
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NETWORK_SAMPLES_PLAN.md
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# NETWORK_SAMPLES_PLAN
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## Purpose
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Track staged network sample progress used to validate multiplayer debug support before any promotion beyond sample-backed scope.
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## Status Legend
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- [ ] Todo
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- [.] In Progress
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- [x] Complete
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---
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# TRACK N - NETWORK SAMPLE FOUNDATION
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- [ ] Sample A - Local Loopback / Fake Network
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- [ ] Synthetic connection lifecycle
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- [ ] Synthetic RTT feed
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- [ ] Synthetic replication feed
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- [ ] Trace event feed
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---
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# TRACK O - HOST / CLIENT SAMPLE
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- [ ] Sample B - Host / Client Diagnostics
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- [ ] Host status panel data
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- [ ] Client status panel data
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- [ ] Authority / ownership visibility
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- [ ] Replication snapshot visibility
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- [ ] Divergence warning surface
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---
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# TRACK P - DIVERGENCE / TRACE SAMPLE
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- [ ] Sample C - Divergence / Trace Validation
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- [ ] Deterministic mismatch scenario
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- [ ] Event sequencing timeline
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- [ ] Divergence explanation notes
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- [ ] Reproduction guide
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- [ ] Validation checklist
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---
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# TRACK Q - NETWORK DEBUG PANELS
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- [ ] Connection status panel
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- [ ] Latency / RTT panel
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- [ ] Replication state viewer
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- [ ] Client/server divergence inspector
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- [ ] Event tracing panel
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---
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# TRACK R - NETWORK DEBUG COMMANDS
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- [ ] network.help
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- [ ] network.status
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- [ ] network.connections
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- [ ] network.latency
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- [ ] network.replication
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- [ ] network.divergence
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- [ ] network.trace
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- [ ] network.sample.*
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---
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# TRACK S - READINESS TO PROMOTE
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- [ ] Sample-backed provider validation
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- [ ] Sample-backed panel validation
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- [ ] Operator command validation
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- [ ] Debug-only gating validation
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- [ ] Promotion recommendation
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## Recommended Execution Order
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1. Sample A
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2. Connection and RTT and tracing basics
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3. Sample B
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4. Replication and authority and divergence
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5. Sample C
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6. Promotion review

docs/dev/NEXT_COMMAND.txt

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PLAN_PR_PRODUCTIZATION_ROADMAP_MAINTENANCE_GUARDRAILS
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PR_DEBUG_SURFACES_NETWORK_SAMPLE_A_FULL

docs/dev/RULES_OF_ENGAGEMENT.md

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This file is the canonical workflow and rules document for active repo operations.
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## Required Workflow
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`PLAN_PR -> BUILD_PR -> APPLY_PR`
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`PLAN_PR + BUILD_PR + APPLY_PR`
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## Core Rules
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- Docs-first before implementation.

docs/dev/reports/change_summary.txt

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04/06/2026
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change_summary.txt
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Executed PLAN + BUILD + APPLY for PRODUCTIZATION_ROADMAP_CLOSEOUT.
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Executed PR_DEBUG_SURFACES_NETWORK_SUPPORT_FULL as a docs-first PLAN/BUILD/APPLY bundle.
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Closeout updates in `docs/dev/PRODUCTIZATION_ROADMAP.md` (bracket-only):
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- Track R
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- Showcase landing page -> [x]
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- Build packaging strategy -> [x]
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- Asset bundling rules -> [x]
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- Track S
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- Debug tour -> [x]
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- Getting started guide -> [x]
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- Example-driven docs -> [x]
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Included:
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- PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- docs/dev/NETWORK_SAMPLES_PLAN.md
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- bracket-only update in docs/dev/BIG_PICTURE_ROADMAP.md
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Roadmap state update (Track G):
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- BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT: [.] -> [x]
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Scope guard:
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- No BIG_PICTURE roadmap changes.
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- No engine/runtime/UI changes.
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- Docs-only closeout bundle.
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- No engine-core changes
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- No runtime/UI changes
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- No non-bracket edits in BIG_PICTURE roadmap
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- Network support remains sample-backed

docs/dev/reports/file_tree.txt

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file_tree.txt
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docs/pr/PLAN_PR_PRODUCTIZATION_ROADMAP_CLOSEOUT.md
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docs/pr/BUILD_PR_PRODUCTIZATION_ROADMAP_CLOSEOUT.md
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docs/pr/APPLY_PR_PRODUCTIZATION_ROADMAP_CLOSEOUT.md
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docs/dev/PRODUCTIZATION_ROADMAP.md
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docs/pr/PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT.md
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docs/pr/BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT.md
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docs/pr/APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT.md
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docs/dev/NETWORK_SAMPLES_PLAN.md
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docs/dev/BIG_PICTURE_ROADMAP.md
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docs/dev/CODEX_COMMANDS.md
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docs/dev/COMMIT_COMMENT.txt
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docs/dev/NEXT_COMMAND.txt

docs/dev/reports/validation_checklist.txt

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validation_checklist.txt
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[x] PLAN closeout doc created
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[x] BUILD closeout doc created
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[x] APPLY closeout doc created
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[x] PRODUCTIZATION_ROADMAP updated via bracket-only edits
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[x] Track P targets complete
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[x] Track Q targets complete
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[x] Track R targets complete
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[x] Track S targets complete
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[x] No BIG_PICTURE_ROADMAP edits
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[x] No engine changes
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[x] No UI changes
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[x] Docs/dev control files updated
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[x] Reports updated
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[x] Repo-structured closeout ZIP created
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[x] PLAN_PR doc updated
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[x] BUILD_PR doc updated
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[x] APPLY_PR doc updated
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[x] NETWORK_SAMPLES_PLAN.md updated
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[x] BIG_PICTURE_ROADMAP updated using bracket-only edits
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[x] No wording/structure changes outside brackets in BIG_PICTURE roadmap
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[x] No engine-core changes
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[x] No UI/runtime changes
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[x] Network support remains sample-backed
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[x] Repo-structured bundle zip created
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Validation checks:
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- `git diff -- docs/dev/PRODUCTIZATION_ROADMAP.md`
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- `git diff -- docs/dev/BIG_PICTURE_ROADMAP.md`
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- `git diff --name-only`
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- `tar -tf tmp/PR_PRODUCTIZATION_ROADMAP_CLOSEOUT_FULL_bundle.zip`
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- `tar -tf tmp/PR_DEBUG_SURFACES_NETWORK_SUPPORT_FULL_bundle.zip`

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