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build(level-14): execute expansion suite over accepted platform baseline
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docs/dev/CODEX_COMMANDS.md

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@@ -2,28 +2,20 @@ MODEL: GPT-5.4
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REASONING: high
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COMMAND:
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Execute this atomic Level 13 package in order.
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Execute this Level 14 expansion suite in order, treating each PLAN as the governing architecture contract for its corresponding BUILD/APPLY.
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Step 1:
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Treat docs/pr/PLAN_PR_RUNTIME_ASSET_LOADER.md as the governing architecture contract.
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Order:
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1. PLAN/BUILD/APPLY_PR_EDITOR_EXPERIENCE_LAYER
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2. PLAN/BUILD/APPLY_PR_RUNTIME_STREAMING_SYSTEM
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3. PLAN/BUILD/APPLY_PR_PLUGIN_ARCHITECTURE
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4. PLAN/BUILD/APPLY_PR_PROJECT_VERSIONING_SYSTEM
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Step 2:
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Create BUILD_PR_RUNTIME_ASSET_LOADER.
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BUILD requirements:
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- Implement a strict runtime asset loader for packaged project output
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- Consume package manifest as runtime entry authority
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- Enforce deterministic load sequencing
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- Produce stable loader status/reporting
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- Fail fast on invalid packaged input or missing required packaged assets
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- Provide runtime bootstrap handoff for packaged projects
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Global requirements:
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- Preserve Level 13 accepted platform boundaries
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- Do not modify engine core APIs
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- Keep docs/dev command and commit files authoritative
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- Package each completed slice to the repo tmp directory using the PR/package naming conventions already established
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- Maintain deterministic behavior and readable validation/reporting wherever applicable
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Step 3:
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Validate BUILD against docs/pr/BUILD_PR_RUNTIME_ASSET_LOADER.md.
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Step 4:
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Treat docs/pr/APPLY_PR_RUNTIME_ASSET_LOADER.md as the acceptance boundary and package results.
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Package:
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HTML-JavaScript-Gaming/tmp/LEVEL_13_RUNTIME_ASSET_LOADER_STRICT_ATOMIC_PACKAGE_delta.zip
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Master package:
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HTML-JavaScript-Gaming/tmp/LEVEL_14_EXPANSION_SUITE_ATOMIC_PACKAGE_delta.zip

docs/dev/COMMIT_COMMENT.txt

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build(runtime-loader): add strict packaged runtime asset loader
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build(level-14): execute expansion suite over accepted platform baseline

docs/dev/change_summary.txt

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Single atomic Level 13 package containing PLAN, BUILD, and APPLY documentation for a strict
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packaged runtime asset loader. This bundle is docs-first and Codex-ready, with implementation
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ownership delegated to Codex.
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Combined Level 14 suite containing PLAN/BUILD/APPLY docs for UX, streaming, plugins, and versioning.

docs/dev/file_tree.txt

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docs/pr/PLAN_PR_RUNTIME_ASSET_LOADER.md
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docs/pr/BUILD_PR_RUNTIME_ASSET_LOADER.md
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docs/pr/APPLY_PR_RUNTIME_ASSET_LOADER.md
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docs/pr/PLAN_PR_EDITOR_EXPERIENCE_LAYER.md
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docs/pr/BUILD_PR_EDITOR_EXPERIENCE_LAYER.md
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docs/pr/APPLY_PR_EDITOR_EXPERIENCE_LAYER.md
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docs/pr/PLAN_PR_RUNTIME_STREAMING_SYSTEM.md
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docs/pr/BUILD_PR_RUNTIME_STREAMING_SYSTEM.md
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docs/pr/APPLY_PR_RUNTIME_STREAMING_SYSTEM.md
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docs/pr/PLAN_PR_PLUGIN_ARCHITECTURE.md
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docs/pr/BUILD_PR_PLUGIN_ARCHITECTURE.md
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docs/pr/APPLY_PR_PLUGIN_ARCHITECTURE.md
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docs/pr/PLAN_PR_PROJECT_VERSIONING_SYSTEM.md
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docs/pr/BUILD_PR_PROJECT_VERSIONING_SYSTEM.md
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docs/pr/APPLY_PR_PROJECT_VERSIONING_SYSTEM.md
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docs/dev/codex_commands.md
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docs/dev/commit_comment.txt
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docs/dev/change_summary.txt
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BUILD_PR_EDITOR_EXPERIENCE_LAYER validation
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Files:
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- tools/shared/editorExperienceLayer.js
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- tests/tools/EditorExperienceLayer.test.mjs
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- tests/run-tests.mjs
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- tools/Sprite Editor/index.html
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- tools/Sprite Editor/modules/spriteEditorApp.js
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- tools/Tile Map Editor/index.html
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- tools/Tile Map Editor/main.js
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- tools/Parallax Editor/index.html
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- tools/Parallax Editor/main.js
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Checks passed:
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- node --check tools/shared/editorExperienceLayer.js
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- node --check tests/tools/EditorExperienceLayer.test.mjs
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- node --check tools/Sprite Editor/modules/spriteEditorApp.js
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- node --check tools/Tile Map Editor/main.js
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- node --check tools/Parallax Editor/main.js
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- node ./scripts/run-node-tests.mjs
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Behavior confirmed:
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- experience panels consume validation, remediation, packaging, and runtime outputs without replacing them
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- dependency graph visibility is deterministic and stable
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- remediation navigation remains intact
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- accepted Level 13 save/package guards remain enforced
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- no engine core API changes
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BUILD_PR_PLUGIN_ARCHITECTURE validation
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Files:
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- tools/shared/pluginArchitecture.js
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- tests/tools/PluginArchitectureSystem.test.mjs
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- tests/run-tests.mjs
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Checks passed:
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- node --check tools/shared/pluginArchitecture.js
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- node --check tests/tools/PluginArchitectureSystem.test.mjs
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- node ./scripts/run-node-tests.mjs
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Behavior confirmed:
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- plugin manifests require deterministic namespaced asset identities
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- conflicting plugin assets are rejected
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- accepted plugins can participate in packaging/runtime planning without weakening host boundaries
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- merged plugin package output is stable
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- no engine core API changes
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BUILD_PR_PROJECT_VERSIONING_SYSTEM validation
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Files:
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- tools/shared/projectVersioning.js
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- tests/tools/ProjectVersioningSystem.test.mjs
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- tests/run-tests.mjs
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Checks passed:
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- node --check tools/shared/projectVersioning.js
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- node --check tests/tools/ProjectVersioningSystem.test.mjs
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- node ./scripts/run-node-tests.mjs
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Behavior confirmed:
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- project and package versions are reported deterministically
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- outdated versions produce migration-needed guidance
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- diff/report lines are stable for forward planning
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- existing runtime and packaging contracts remain authoritative
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- no engine core API changes
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BUILD_PR_RUNTIME_STREAMING_SYSTEM validation
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Files:
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- tools/shared/runtimeStreaming.js
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- tests/tools/RuntimeStreamingSystem.test.mjs
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- tests/run-tests.mjs
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Checks passed:
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- node --check tools/shared/runtimeStreaming.js
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- node --check tests/tools/RuntimeStreamingSystem.test.mjs
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- node ./scripts/run-node-tests.mjs
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Behavior confirmed:
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- deterministic boot chunks include startup dependency closure
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- lazy chunks are emitted in stable package order
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- streamed chunk loading stays strict and fallback-free
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- invalid or unknown chunk requests fail fast with readable reports
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- no engine core API changes

docs/dev/validation_checklist.txt

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- PLAN, BUILD, and APPLY docs are all present
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- codex_commands.md and commit_comment.txt are under docs/dev
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- Strict packaged runtime contracts are explicit
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- Packaged manifest is runtime entry authority
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- Fail-fast behavior is explicit for invalid packaged input
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- All four Level 14 capability groups are present
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- Each capability has PLAN, BUILD, and APPLY docs
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- docs/dev contains codex_commands.md and commit_comment.txt
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- Existing Level 13 baseline remains the prerequisite authority
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- No engine core API changes are authorized
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- APPLY remains docs-only acceptance boundary
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# APPLY_PR_EDITOR_EXPERIENCE_LAYER
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## Purpose
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Apply the completed Editor Experience Layer slice as a docs-only acceptance boundary.
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## Apply Scope
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- Confirm PLAN and BUILD are complete
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- Confirm accepted scope does not exceed BUILD
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- Confirm APPLY introduces no implementation expansion
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- Lock this capability as accepted baseline
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## Verification Summary
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- BUILD artifact exists and matches scope
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- APPLY remains docs-only
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- Existing platform contracts remain intact
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- No engine core API changes are required by APPLY
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## Manual Validation Checklist
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1. Confirm BUILD artifact exists in repo tmp path.
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2. Confirm APPLY bundle only contains docs/pr and docs/dev files.
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3. Confirm accepted scope does not exceed BUILD scope.
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4. Confirm no new implementation files are introduced by APPLY.
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## Approved Commit Comment
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build(editor-ux): add editor experience layer for pipeline visibility

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