@@ -3,48 +3,14 @@ David Quesenberry
3304/05/2026
44change_summary.txt
55
6- APPLY_PR_RUNTIME_SCENE_LOADER_AND_HOT_RELOAD summary
7-
8- Implemented focused runtime orchestration module:
9- - Added `tools/shared/runtimeSceneLoaderHotReload.js`
10- - Keeps orchestration above engine core and consumes existing approved render pipeline contracts
11- - Uses `runRenderContractRuntimePath` for contract validation/normalization/composition/sequencing
12- - Preserves deterministic runtime domain ordering: parallax -> tilemap -> sprite -> vector -> overlay
13-
14- Implemented runtime responsibilities:
15- - `createSceneCompositionLoader` for composition/asset-document contract loading
16- - `createRuntimeSceneLoader` for deterministic runtime domain assembly
17- - `createHotReloadCoordinator` for validation-aware reload and scene-state management
18- - `createWatcherBridge` for change-event normalization and watcher boundary isolation
19-
20- Implemented reload safety behavior:
21- - Contract validation is required before applying reload
22- - Reload rejects invalid changes with structured reports
23- - Last-known-good runtime scene remains active on reload failure
24- - Targeted reload domains supported when changed paths map to composition references
25- - Full reload used for composition changes or unknown path impact
26- - Replaced domain handles are disposed with guarded error reporting
27-
28- Implemented focused automated coverage:
29- - Added `tests/tools/RuntimeSceneLoaderHotReload.test.mjs`
30- - Covers initial load success
31- - Covers targeted reload success
32- - Covers validation failure fallback to last-known-good
33- - Covers watcher bridge normalization/coalescing behavior
34- - Covers repeated reload stability and disposal behavior
35-
36- Test harness integration:
37- - Updated `tests/run-tests.mjs` to include `RuntimeSceneLoaderHotReload`
38-
39- Validation:
40- - `node --check tools/shared/runtimeSceneLoaderHotReload.js`
41- - `node --check tests/tools/RuntimeSceneLoaderHotReload.test.mjs`
42- - `node --check tests/run-tests.mjs`
43- - Targeted test run for `RuntimeSceneLoaderHotReload` passed
44- - Full suite run passed (`112/112 explicit run() tests passed`)
45-
46- Scope guardrails honored:
47- - No engine-core API rewrites
48- - No tool-specific quirks moved into engine systems
49- - No unrelated refactors
50- - Changes remain surgical and architecture-aligned
6+ BUILD_PR_DEV_CONSOLE_AND_DEBUG_OVERLAY summary
7+
8+ - Added docs-only BUILD contract for development console and debug overlay
9+ - Defined formal diagnostics contract with structured error envelope
10+ - Defined command registry contract with deterministic conflict handling and no-eval rule
11+ - Defined overlay panel contract with deterministic ordering and failure isolation
12+ - Locked deterministic render order with debug overlay last and console surface after overlay
13+ - Locked public engine mappings and boundary rules
14+ - Defined hot reload survival rules for diagnostics shell state and duplication prevention
15+ - Defined validation gates and test requirements for future APPLY implementation
16+ - Updated docs/dev command, commit, validation checklist, file tree, and next command artifacts
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