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DavidQ
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recovery complete.
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# Phase 20 Recovery Gate Decision
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BLOCKED - recovery gate remains open
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PASS - recovery gate complete; normal roadmap may resume
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## Exact Blocker
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## Final Decision Basis
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Workspace Manager launch flow still contains default/fallback behavior in the validated gate path.
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- Recovery lane UAT validations completed across samples and games launch paths.
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- Recovery lane rule recheck passed.
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- Recovery roadmap markers are complete in `docs/dev/roadmaps/MASTER_ROADMAP_RECOVERY.md`.
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## File Path
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## Follow-up
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- `tools/Workspace Manager/main.js`
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## Failing UAT Path
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`games/index.html -> Open with Workspace Manager -> tools/Workspace Manager/index.html?gameId=<id>&mount=game`
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## Blocking Evidence
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- default first-item selection via `toolIds[0]`:
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- `tools/Workspace Manager/main.js:270`
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- `tools/Workspace Manager/main.js:463`
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- `tools/Workspace Manager/main.js:475`
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- legacy query fallback compatibility (`game` fallback):
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- `tools/Workspace Manager/main.js:153`
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- `tools/Workspace Manager/main.js:284`
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## Next Required BUILD_PR
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`BUILD_PR_LEVEL_20_13_REMOVE_WORKSPACE_MANAGER_DEFAULT_AND_QUERY_FALLBACKS`
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- Resume normal roadmap progression.
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# Recovery Status Gate
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## Status (April 25, 2026)
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## Status (April 26, 2026)
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Recovery replay implementation status is updated; UAT gate remains open.
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Recovery replay implementation and Phase 20 UAT gate are complete.
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## Completed
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- Audit completed.
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- Recovery path applied (reset-to-baseline).
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- Anti-pattern drift removal through constrained replay PRs.
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- Tool launch SSoT enforcement across samples/games.
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- External-launch memory reset enforcement without fallback behavior.
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- Codex rule enforcement re-verification on the recovery lane.
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## Remaining Hard Gate
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- Validate Workspace Manager launch flow from `games/index.html`:
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- `Open with Workspace Manager`
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- `tools/Workspace Manager/index.html`
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- launch memory cleared
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- explicit context loaded
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- no fallback/default behavior
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- Anti-pattern drift removed through constrained replay PRs.
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- Tool launch SSoT enforced across samples/games.
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- External-launch memory reset enforced without fallback behavior.
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- Workspace Manager launch flow validated from `games/index.html`.
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- Codex rule enforcement re-verified on the recovery lane.
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## Gate Decision
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- Recovery gate is still blocked pending explicit Workspace Manager UAT pass.
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- Normal roadmap progression remains blocked until that UAT gate passes.
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- PASS - recovery gate complete; normal roadmap progression may resume.

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