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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1+ # MASTER ROADMAP - RECOVERY
2+
3+ ## Status Key
4+ - [x] complete
5+ - [ .] in progress
6+ - [ ] planned
7+
8+ ## Baseline
9+ - target baseline commit: ` 3f7e9df `
10+ - baseline PR: ` BUILD_PR_LEVEL_20_1_PHASE20_TOOL_PRESET_INTEGRATION `
11+
12+ ## Phase 20 Recovery
13+ - [x] Audit completed
14+ - [x] Recovery path applied (reset to baseline)
15+ - [ ] Remove anti-pattern drift through constrained replay PRs
16+ - [ ] Enforce SSoT for tool launch across games and samples
17+ - [ ] Enforce external-launch memory reset without fallback behavior
18+ - [ ] Validate Workspace Manager launch flow from ` games/index.html `
19+ - [ ] Re-verify codex rule enforcement on recovery lane
20+ - [ ] Resume normal roadmap progression after recovery gate passes
21+
22+ ## Current Recovery State
23+ - HEAD reset to ` 3f7e9df `
24+ - broad post-baseline drift is intentionally discarded from active branch state
25+ - next work must replay only minimal UAT-critical launch behavior
26+
27+ ## Guard Notes
28+ - do not modify ` MASTER_ROADMAP_ENGINE.md ` prose during recovery
29+ - avoid ` start_of_day ` changes unless explicitly required
30+ - keep recovery PRs single-purpose and validation-backed
Original file line number Diff line number Diff line change 1+ # BUILD_PR_LEVEL_20_6_APPLY_RECOVERY_AND_MASTER_ROADMAP
2+
3+ ## Purpose
4+ Apply recovery based on audit and introduce MASTER_ROADMAP_RECOVERY.md.
5+
6+ ## Scope
7+ - Apply reset OR surgical cleanup based on prior decision
8+ - Introduce recovery roadmap
9+ - No new features
10+
11+ ## Acceptance
12+ - Repo aligned to clean baseline or cleaned state
13+ - Recovery roadmap created
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