From c732287e068aa39a419f17b43223239c0e7936c9 Mon Sep 17 00:00:00 2001 From: freezy Date: Thu, 21 Oct 2021 15:04:45 +0200 Subject: [PATCH] api: Updaste to core changes. --- .../Runtime/PinMameGamelogicEngine.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/VisualPinball.Engine.PinMAME.Unity/Runtime/PinMameGamelogicEngine.cs b/VisualPinball.Engine.PinMAME.Unity/Runtime/PinMameGamelogicEngine.cs index ac674d2..2b29ed5 100644 --- a/VisualPinball.Engine.PinMAME.Unity/Runtime/PinMameGamelogicEngine.cs +++ b/VisualPinball.Engine.PinMAME.Unity/Runtime/PinMameGamelogicEngine.cs @@ -395,10 +395,10 @@ private void GameEnded() public void SendInitialSwitches() { - var switches = _player.SwitchStatusesClosed; + var switches = _player.SwitchStatuses; Logger.Info("[PinMAME] Sending initial switch statuses..."); foreach (var id in switches.Keys) { - var isClosed = switches[id]; + var isClosed = switches[id].IsSwitchClosed; // skip open switches if (!isClosed) { continue;