diff --git a/VisualPinball.Engine.PinMAME.Unity/Editor/PinMameGamelogicEngineInspector.cs b/VisualPinball.Engine.PinMAME.Unity/Editor/PinMameGamelogicEngineInspector.cs index 9dc0bad..90315c4 100644 --- a/VisualPinball.Engine.PinMAME.Unity/Editor/PinMameGamelogicEngineInspector.cs +++ b/VisualPinball.Engine.PinMAME.Unity/Editor/PinMameGamelogicEngineInspector.cs @@ -157,8 +157,8 @@ private void CreateDisplays(IEnumerable sceneDisplays) var tableHeight = 0f; var tableWidth = 1f; if (ta) { - tableHeight = ta.Table.GlassHeight * VpxConverter.GlobalScale; - tableWidth = ta.Table.Width * VpxConverter.GlobalScale; + tableHeight = ta.Table.GlassHeight * TablePlayfieldAuthoring.GlobalScale; + tableWidth = ta.Table.Width * TablePlayfieldAuthoring.GlobalScale; } // get total height