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package boltfs
import (
"encoding/binary"
"errors"
"os"
filepath "path"
walkpath "path/filepath"
"sort"
"strings"
"syscall"
"time"
bolt "go.etcd.io/bbolt"
"github.com/absfs/absfs"
)
var errNotDir = errors.New("not a directory")
var errNilIno = errors.New("ino is nil")
var errNoData = errors.New("no data")
// FileSystem implements absfs.FileSystem for the boltdb packages `github.com/coreos/bbolt`.
type FileSystem struct {
db *bolt.DB
bucket string
rootIno uint64
cwd string
cache *inodeCache
contentStore ContentStore
// symlinks map[uint64]string
}
// NewFS creates a new FileSystem pointer in the convention of other `absfs`,
// implementations. It takes a bolt.DB pointer, and a bucket name to use
// as the storage location for the file system buckets. If `bucket` is an
// empty string file system buckets are created as top level buckets.
func NewFS(db *bolt.DB, bucketpath string) (*FileSystem, error) {
// create buckets
err := db.Update(func(tx *bolt.Tx) error {
return bucketInit(tx, bucketpath)
})
if err != nil {
return nil, err
}
// load or initialize
rootIno := uint64(1)
fs := &FileSystem{
db: db,
bucket: bucketpath,
rootIno: rootIno,
cwd: "/",
cache: newInodeCache(1000), // Default cache size of 1000 inodes
contentStore: NewBoltContentStore(db),
}
err = db.Update(func(tx *bolt.Tx) error {
bb, err := openBucket(tx, bucketpath)
if err != nil {
return err
}
b := newFsBucket(bb)
// create the `nil` node if it doesn't exist
err = b.InodeInit()
if err != nil {
return err
}
// load the
data := make([]byte, 4)
binary.BigEndian.PutUint32(data, uint32(0755))
_, err = b.LoadOrSet("umask", data)
if err != nil {
return err
}
// load the root Ino if one is available
data, err = b.LoadOrSet("rootIno", i2b(rootIno))
if err != nil {
return err
}
rootIno = b2i(data)
_, err = b.GetInode(rootIno)
if err == nil {
return nil
}
if err == os.ErrNotExist {
node := newInode(os.ModeDir | 0755)
node.countUp()
err = b.PutInode(rootIno, node)
if err != nil {
return err
}
}
return err
})
if err != nil {
return nil, err
}
fs.rootIno = rootIno
return fs, nil
}
// Open takes an absolute or relative path to a `boltdb` file and an optionl
// bucket name to store boltfs buckets. If `bucket` is an empty string file
// system buckets are created as top level buckets. If the bolt database already
// exists it will be loaded, otherwise a new database is created with with
// default configuration.
func Open(path, bucketpath string) (*FileSystem, error) {
// Open or create boltdb file.
db, err := bolt.Open(path, 0644, nil)
if err != nil {
return nil, err
}
// create buckets
err = db.Update(func(tx *bolt.Tx) error {
return bucketInit(tx, bucketpath)
})
if err != nil {
return nil, err
}
// load or initialize
rootIno := uint64(1)
fs := &FileSystem{
db: db,
bucket: bucketpath,
rootIno: rootIno,
cwd: "/",
cache: newInodeCache(1000), // Default cache size of 1000 inodes
contentStore: NewBoltContentStore(db),
}
err = db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
// create the `nil` node if it doesn't exist
err = b.InodeInit()
if err != nil {
return err
}
// load the root Ino if one is available
data, err := b.LoadOrSet("rootIno", i2b(rootIno))
if err == nil {
rootIno = b2i(data)
}
node, err := b.GetInode(rootIno)
if err != nil {
node = newInode(os.ModeDir | 0755)
node.countUp()
err = b.PutInode(rootIno, node)
}
return err
})
if err != nil {
return nil, err
}
fs.rootIno = rootIno
return fs, nil
}
// Close waits for pending writes, then closes the database file and content store.
func (fs *FileSystem) Close() error {
if fs.contentStore != nil {
if err := fs.contentStore.Close(); err != nil {
return err
}
}
return fs.db.Close()
}
// SetContentStore sets a custom content store for the filesystem.
// This allows file content to be stored externally (e.g., in a filesystem, S3, etc.)
// instead of in BoltDB. This should be called before any file operations.
func (fs *FileSystem) SetContentStore(store ContentStore) {
fs.contentStore = store
}
// NewFSWithContentStore creates a new FileSystem with a custom content store.
// This is useful for storing file content externally while keeping metadata in BoltDB.
func NewFSWithContentStore(db *bolt.DB, bucketpath string, store ContentStore) (*FileSystem, error) {
fs, err := NewFS(db, bucketpath)
if err != nil {
return nil, err
}
fs.contentStore = store
return fs, nil
}
// OpenWithContentStore opens a BoltDB filesystem with a custom content store.
// This is useful for storing file content externally while keeping metadata in BoltDB.
func OpenWithContentStore(path, bucketpath string, store ContentStore) (*FileSystem, error) {
fs, err := Open(path, bucketpath)
if err != nil {
return nil, err
}
fs.contentStore = store
return fs, nil
}
// openFsBucket opens the filesystem buckets at the configured bucket path.
// This ensures proper bucket isolation when a non-empty bucket path is configured.
func (fs *FileSystem) openFsBucket(tx *bolt.Tx) (*fsBucket, error) {
bb, err := openBucket(tx, fs.bucket)
if err != nil {
return nil, err
}
return newFsBucket(bb), nil
}
// openFsBucketWithCache opens the filesystem buckets with cache support.
// This ensures proper bucket isolation when a non-empty bucket path is configured.
func (fs *FileSystem) openFsBucketWithCache(tx *bolt.Tx) (*fsBucket, error) {
bb, err := openBucket(tx, fs.bucket)
if err != nil {
return nil, err
}
return newFsBucketWithCache(bb, fs.cache), nil
}
// CacheStats returns statistics about the inode cache.
func (fs *FileSystem) CacheStats() CacheStats {
if fs.cache == nil {
return CacheStats{}
}
return fs.cache.Stats()
}
// FlushCache removes all entries from the inode cache.
func (fs *FileSystem) FlushCache() {
if fs.cache != nil {
fs.cache.Flush()
}
}
// SetCacheSize changes the maximum size of the inode cache.
// Setting size to 0 or negative disables the cache.
func (fs *FileSystem) SetCacheSize(size int) {
if fs.cache != nil {
fs.cache.Enable(size)
}
}
// Umask returns the current `umask` value. A non zero `umask` will be masked
// with file and directory creation permissions. Returns 0755 if an error occurs.
func (fs *FileSystem) Umask() os.FileMode {
var umask os.FileMode
err := fs.db.View(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
data, err := b.Get("umask")
if err != nil {
return err
}
umask = os.FileMode(binary.BigEndian.Uint32(data))
return nil
})
if err != nil {
// Return default umask on error instead of panicking
return 0755
}
return umask
}
// SetUmask sets the current `umask` value. Silently ignores errors.
func (fs *FileSystem) SetUmask(umask os.FileMode) {
var data [4]byte
err := fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
binary.BigEndian.PutUint32(data[:], uint32(umask))
return b.Put("umask", data[:])
})
if err != nil {
// Silently ignore errors to maintain backwards compatibility
// Callers who need error handling should use a wrapper or check state
return
}
}
// TempDir returns the path to a temporary directory. Returns "/tmp" if an error occurs.
func (fs *FileSystem) TempDir() string {
var tempdir string
tempdir = "/tmp"
err := fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
data, err := b.Get("tempdir")
if err == nil && data != nil {
tempdir = string(data)
return nil
}
return b.Put("tempdir", []byte(tempdir))
})
if err != nil {
// Return default temp directory on error instead of panicking
return "/tmp"
}
return tempdir
}
// SetTempdir sets the path to a temporary directory, but does not create the
// actual directories. Silently ignores errors.
func (fs *FileSystem) SetTempdir(tempdir string) {
// Ignore the error to maintain backwards compatibility
_ = fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
return b.Put("tempdir", []byte(tempdir))
})
}
// saveInode save an iNode to the databased. If the iNode's `ino` number is
// non-zero the node will be saved with the `ino` provided.
// If `ino` is zero (the nil value) then a new `ino` is created. In both
// cases the `ino` value is returned.
func (fs *FileSystem) saveInode(node *iNode) (ino uint64, err error) {
ino = node.Ino
err = fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucketWithCache(tx)
if err != nil {
return err
}
if ino == 0 {
ino, err = b.NextInode()
}
if err != nil {
return err
}
return b.PutInode(ino, node)
})
return ino, err
}
var errInvalidIno = errors.New("invalid ino")
// loadInode - loads the iNode defined by `ino` or returns an error
func (fs *FileSystem) loadInode(ino uint64) (*iNode, error) {
if ino == 0 {
return nil, errNilIno
}
node := new(iNode)
err := fs.db.View(func(tx *bolt.Tx) error {
b, err := fs.openFsBucketWithCache(tx)
if err != nil {
return err
}
return decodeNode(b.inodes, ino, node)
})
return node, err
}
// saveData - saves file data for a given `ino` or returns an error
func (fs *FileSystem) saveData(ino uint64, data []byte) error {
if ino == 0 {
return errNilIno
}
// Use content store if available, otherwise fall back to BoltDB data bucket
if fs.contentStore != nil {
return fs.contentStore.Put(ino, data)
}
return fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
return b.data.Put(i2b(ino), data)
})
}
// loadData - loads file data for a given `ino` or returns an error
func (fs *FileSystem) loadData(ino uint64) ([]byte, error) {
if ino == 0 {
return nil, errNilIno
}
// Use content store if available, otherwise fall back to BoltDB data bucket
if fs.contentStore != nil {
data, err := fs.contentStore.Get(ino)
if err != nil {
return nil, err
}
if data == nil {
return []byte{}, nil
}
return data, nil
}
var data []byte
err := fs.db.View(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
d := b.data.Get(i2b(ino))
if d == nil {
d = []byte{}
}
data = make([]byte, len(d))
copy(data, d)
return nil
})
if err != nil {
return data, err
}
return data, err
}
// cleanPath - takes the absolute or relative path provided by `name` and
// returns the directory and filename of the cleand absolute path.
func (fs *FileSystem) cleanPath(name string) (string, string) {
path := name
if !filepath.IsAbs(path) {
path = filepath.Join(fs.cwd, path)
}
dir, filename := filepath.Split(path)
dir = filepath.Clean(dir)
return dir, filename
}
// Separator returns "/" as the seperator for this FileSystem
func (fs *FileSystem) Separator() uint8 {
return '/'
}
// ListSeparator returns ":" as the seperator for this fileSystem
func (fs *FileSystem) ListSeparator() uint8 {
return ':'
}
// Rename renames (moves) oldpath to newpath. If newpath already exists and
// is not a directory, Rename replaces it. OS-specific restrictions may apply
// when oldpath and newpath are in different directories. If there is an
// error, it will be of type *LinkError.
func (fs *FileSystem) Rename(oldpath, newpath string) error {
linkErr := &os.LinkError{Op: "move", Old: oldpath, New: newpath}
if oldpath == "/" {
linkErr.Err = errors.New("the root folder may not be moved or renamed")
return linkErr
}
srcDir, srcFilename := fs.cleanPath(oldpath)
dstDir, dstFilename := fs.cleanPath(newpath)
srcParent, srcChild := fs.loadParentChild(srcDir, srcFilename)
dstParent, dstChild := fs.loadParentChild(dstDir, dstFilename)
if srcParent == nil {
linkErr.Err = os.ErrNotExist
linkErr.Old = srcDir
return linkErr
}
if srcChild == nil {
linkErr.Err = os.ErrNotExist
linkErr.Old = filepath.Join(srcDir, srcFilename)
return linkErr
}
if dstChild != nil {
linkErr.Err = os.ErrExist
linkErr.New = filepath.Join(dstDir, dstFilename)
return linkErr
}
_, err := dstParent.Link(dstFilename, srcChild.Ino)
if err != nil {
linkErr.Err = err
return linkErr
}
_, err = fs.saveInode(dstParent)
if err != nil {
linkErr.Err = err
return linkErr
}
_, err = srcParent.Unlink(srcFilename)
if err != nil {
linkErr.Err = err
return linkErr
}
if dstChild != nil {
dstChild.countDown()
}
_, err = fs.saveInode(srcParent)
if err != nil {
linkErr.Err = err
return linkErr
}
return nil
}
// Copy is a convenience function that duplicates the `source` path to the
// `newpath`
func (fs *FileSystem) Copy(source, destination string) error {
pathErr := &os.PathError{Op: "copy", Path: source}
if source == "/" {
pathErr.Err = errors.New("the root folder may not be moved or renamed")
return pathErr
}
srcDir, srcFilename := fs.cleanPath(source)
dstDir, dstFilename := fs.cleanPath(destination)
srcParent, srcChild := fs.loadParentChild(srcDir, srcFilename)
dstParent, dstChild := fs.loadParentChild(dstDir, dstFilename)
if srcParent == nil {
pathErr.Err = os.ErrNotExist
pathErr.Path = srcDir
return pathErr
}
if srcChild == nil {
pathErr.Err = os.ErrNotExist
pathErr.Path = filepath.Join(srcDir, srcFilename)
return pathErr
}
if dstChild != nil {
pathErr.Err = os.ErrExist
pathErr.Path = filepath.Join(dstDir, dstFilename)
return pathErr
}
node := copyInode(srcChild)
node.Ino = 0
ino, err := fs.saveInode(node)
if err != nil {
pathErr.Err = err
return pathErr
}
_, err = dstParent.Link(dstFilename, ino)
if err != nil {
pathErr.Err = err
return pathErr
}
_, err = fs.saveInode(dstParent)
if err != nil {
pathErr.Err = err
return pathErr
}
_, err = fs.saveInode(srcParent)
if err != nil {
pathErr.Err = err
return pathErr
}
return nil
}
// Chdir - changes the current directory to the absolute or relative path
// provided by `Chdir`
func (fs *FileSystem) Chdir(name string) error {
dir, filename := fs.cleanPath(name)
_, err := fs.resolve(dir)
if err != nil {
return err
}
fs.cwd = filepath.Join(dir, filename)
return nil
}
// Getwd returns the current working directory, the error value is always `nil`.
func (fs *FileSystem) Getwd() (dir string, err error) {
return fs.cwd, nil
}
// Open is a convenience function that opens a file in read only mode.
func (fs *FileSystem) Open(name string) (absfs.File, error) {
return fs.OpenFile(name, os.O_RDONLY, 0)
}
// Create is a convenience function that opens a file for reading and writing.
// If the file does not exist it is created, if it does then it is truncated.
func (fs *FileSystem) Create(name string) (absfs.File, error) {
return fs.OpenFile(name, os.O_CREATE|os.O_RDWR|os.O_TRUNC, 0777)
}
// resolve resolves the path provided into a iNode, or an error
func (fs *FileSystem) resolve(path string) (*iNode, error) {
node := new(iNode)
err := fs.db.View(func(tx *bolt.Tx) error {
b := newFsBucketWithCache(tx, fs.cache)
ino := fs.rootIno
loadedNode, err := b.GetInode(ino)
if err != nil {
return err
}
*node = *loadedNode
if path == "/" {
return nil
}
for _, name := range strings.Split(strings.TrimLeft(path, "/"), "/") {
// find the child's ino or error
x := sort.Search(len(node.Children), func(i int) bool {
return node.Children[i].Name >= name
})
if x == len(node.Children) || node.Children[x].Name != name {
return os.ErrNotExist
}
// replace node with child or error
loadedNode, err = b.GetInode(node.Children[x].Ino)
if err != nil {
return err
}
*node = *loadedNode
}
return nil
})
if err != nil {
return nil, err
}
return node, nil
}
// OpenFile is the generalized open call; most users will use Open or Create
// instead. It opens the named file with specified flag (O_RDONLY etc.) and
// perm (before umask), if applicable. If successful, methods on the returned
// File can be used for I/O. If there is an error, it will be of type
// *os.PathError.
func (fs *FileSystem) OpenFile(name string, flag int, perm os.FileMode) (absfs.File, error) {
file := &absfs.InvalidFile{Path: name}
pathErr := &os.PathError{Op: "open", Path: name}
dir, filename := fs.cleanPath(name)
parent, child := fs.loadParentChild(dir, filename)
if parent == nil {
pathErr.Err = os.ErrNotExist
pathErr.Path = dir
return file, pathErr
}
access := flag & absfs.O_ACCESS
if dir == "/" && filename == "" {
child = parent
}
if child == nil {
// error if it does not exist, and we are not allowed to create it.
if flag&os.O_CREATE == 0 {
pathErr.Err = syscall.ENOENT
return file, pathErr
}
// Create file
child = newInode(perm &^ os.ModeType)
err := fs.saveParentChild(parent, filename, child)
if err != nil {
pathErr.Err = err
return file, pathErr
}
} else { // child exists
if flag&os.O_CREATE != 0 && flag&os.O_EXCL != 0 {
pathErr.Err = syscall.EEXIST
return file, pathErr
}
if child.Mode.IsDir() {
if access != os.O_RDONLY || flag&os.O_TRUNC != 0 {
pathErr.Err = syscall.EISDIR
return file, pathErr
}
}
// if we must truncate the file
if flag&os.O_TRUNC != 0 {
err := fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
return b.data.Put(i2b(child.Ino), []byte{})
})
if err != nil {
pathErr.Err = err
return file, pathErr
}
}
}
if flag&os.O_CREATE == 0 {
if access == os.O_RDONLY && child.Mode&absfs.OS_ALL_R == 0 ||
access == os.O_WRONLY && child.Mode&absfs.OS_ALL_W == 0 ||
access == os.O_RDWR && child.Mode&(absfs.OS_ALL_W|absfs.OS_ALL_R) == 0 {
pathErr.Err = os.ErrPermission
return file, pathErr
}
}
return &File{fs: fs, name: name, flags: flag, node: child}, nil
}
// Stat returns the FileInfo structure describing file. If there is an error,
// it will be of type *os.PathError.
func (fs *FileSystem) Stat(name string) (os.FileInfo, error) {
dir, filename := fs.cleanPath(name)
node, err := fs.resolve(filepath.Join(dir, filename))
if err != nil {
return nil, err
}
if node.Mode&os.ModeSymlink == 0 {
if filename == "" {
filename = dir
}
return inodeinfo{filename, node}, nil
}
// link, err := fs.loadSymlink(node.Ino)
// if err != nil {
// return nil, err
// }
var link string
err = fs.db.View(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
link = b.Readlink(node.Ino)
return nil
})
if err != nil {
return nil, err
}
if !filepath.IsAbs(link) {
link = filepath.Join(name, link)
}
return fs.Stat(link)
}
// Truncate changes the size of the file. It does not change the I/O offset. If
// there is an error, it will be of type *os.PathError.
func (fs *FileSystem) Truncate(name string, size int64) error {
dir, filename := fs.cleanPath(name)
path := filepath.Join(dir, filename)
node, err := fs.resolve(path)
if err != nil {
if err != os.ErrNotExist {
return err
}
f, err := fs.Create(path)
if err != nil {
return err
}
f.Close()
node, err = fs.resolve(path)
if err != nil {
return err
}
}
return fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucketWithCache(tx)
if err != nil {
return err
}
// update the size of the inode
node.Size = size
err = b.PutInode(node.Ino, node)
if err != nil {
return err
}
// update the data
key := i2b(node.Ino)
data := b.data.Get(key)
d := make([]byte, int(size))
if data != nil {
copy(d, data)
}
return b.data.Put(key, d)
})
}
// loadParentChild loads the node for `dir` and the child nodes with name
// `filename` or nil.
func (fs *FileSystem) loadParentChild(dir, filename string) (*iNode, *iNode) {
if fs == nil {
panic("receiver may not be nil")
}
filename = strings.Trim(filename, "/")
if dir == "/" && filename == "" {
node, err := fs.loadInode(fs.rootIno)
if err != nil {
return nil, nil
}
return node, nil
}
parent, err := fs.resolve(dir)
if err != nil {
return nil, nil
}
if !sort.IsSorted(parent.Children) {
sort.Sort(parent.Children)
}
i := sort.Search(len(parent.Children), func(i int) bool {
return parent.Children[i].Name >= filename
})
if i < len(parent.Children) && parent.Children[i].Name == filename {
// found
child, err := fs.loadInode(parent.Children[i].Ino)
if err != nil {
return parent, nil
}
return parent, child
}
// not found
return parent, nil
}
func (fs *FileSystem) saveParentChild(parent *iNode, filename string, child *iNode) error {
filename = strings.Trim(filename, "/")
child.countUp()
ino, err := fs.saveInode(child)
if err != nil {
return err
}
old, err := parent.Link(filename, ino)
if err != nil {
return err
}
if old != 0 {
oldChild, err := fs.loadInode(old)
if err != nil {
return err
}
if oldChild.countDown() == 0 {
fs.deleteInode(oldChild.Ino)
}
_, err = fs.saveInode(oldChild)
if err != nil {
return err
}
}
_, err = fs.saveInode(parent)
if err != nil {
return err
}
return nil
}
func (fs *FileSystem) deleteInode(ino uint64) error {
// Delete from content store first
if fs.contentStore != nil {
if err := fs.contentStore.Delete(ino); err != nil {
return err
}
}
err := fs.db.Update(func(tx *bolt.Tx) error {
b, err := fs.openFsBucket(tx)
if err != nil {
return err
}
key := i2b(ino)
err = b.inodes.Delete(key)
if err != nil {
return err
}
// Only delete from data bucket if no content store is configured
if fs.contentStore == nil {
b.data.Delete(key)
}
return nil
})
if err != nil {
return err
}
return nil
}
// Mkdir creates a new directory with the specified name and permission bits (before umask).
// If there is an error, it will be of type *PathError.
func (fs *FileSystem) Mkdir(name string, perm os.FileMode) error {
pathErr := &os.PathError{Op: "mkdir", Path: name}
dir, filename := fs.cleanPath(name)
parent, child := fs.loadParentChild(dir, filename)
if child != nil {
pathErr.Err = os.ErrExist
return pathErr
}
child = newInode(os.ModeDir | (perm &^ os.ModeType))
err := fs.saveParentChild(parent, filename, child)
if err != nil {
pathErr.Err = err
return pathErr
}
return nil
}
// MkdirAll creates a directory named path, along with any necessary parents,
// and returns nil, or else returns an error. The permission bits perm (before
// umask) are used for all directories that MkdirAll creates. If path is already
// a directory, MkdirAll does nothing and returns nil.
func (fs *FileSystem) MkdirAll(name string, perm os.FileMode) error {
dir, filename := fs.cleanPath(name)
name = strings.TrimLeft(filepath.Join(dir, filename), "/")
path := "/"
for _, p := range strings.Split(name, "/") {
path = filepath.Join(path, p)
err := fs.Mkdir(path, perm)
if err != nil {
patherr := err.(*os.PathError)
if patherr.Err != os.ErrExist {
return err
}
}
}
return nil
}
// Remove removes the named file or (empty) directory. If there is an error, it
// will be of type *PathError.
func (fs *FileSystem) Remove(name string) error {
// cannot remove the root
if name == "/" {
return nil
}
pathErr := &os.PathError{Op: "remove", Path: name}
dir, filename := fs.cleanPath(name)
parent, child := fs.loadParentChild(dir, name)
if child == nil {
pathErr.Err = os.ErrNotExist
return pathErr
}
if child.IsDir() && len(child.Children) > 0 {
pathErr.Err = syscall.ENOTEMPTY
return pathErr
}
_, err := parent.Unlink(filename)
if err != nil {
pathErr.Err = err
return pathErr
}
_, err = fs.saveInode(parent)
if err != nil {