Releases: artilleryio/artillery
Releases · artilleryio/artillery
Artillery 1.5.0-12
Changes
- Fix for
quickmode not setting test duration correctly - Reporting tweaks
- HTTP: Multiple values can now be captured with
capture - HTTP: Templating support in
formattributes - HTTP: Scenarios will now be aborted on an unsuccessful
match - WS: Options (such as not rejecting invalid certs) can be passed to the ws engine with
config.ws
Artillery 1.5.0-8
Changes
- Report the number of concurrent virtual users
- Show concurrent users over time in generated HTML reports
- HTTP: scenario and request-level
beforeRequestandafterResponsehooks for advanced scripting - HTTP: option to use a fixed number of sockets to model scenarios with an application sitting behind a load-balancer
Artillery 1.5.0-6
Changes
- HTTP: ability to tag request with probability for requests that need to be fired only some of the time
- HTTP: initial support for DOM selectors using Cheerio for capturing HTML/XML responses
- HTTP: support for arbitrary numeric ranges in
loop - HTTP:
loopcounter available in the$loopCountvariable - Other fixes
Artillery 1.5.0-3
Changes
- socket.io engine: error handling and SSL improvements (@ksplache)
Artillery 1.5.0-2
Artillery 1.5.0-1
Changes
-
Improved socket.io support (@ksplache)
Socket.io scenarios can now contain HTTP steps as well as Socket.io
emitsteps.
Artillery 1.5.0-0
Changes
- Socket.io support! 🎈 👏 (@ksplache)
- New dinos! (@erikerikson)
quickmode improvements! (@hassy)- Add
-cand-nflags to fix concurrency level and send multiple requests/messages on the same connection
- Add
- Improved debugging ouput (@antono & @Nepoxx)
Artillery 1.3.12
Changes
- HTTP - when
captureis used with a JSONPath expression, a randomly selected value will be returned from the result array instead of always returning the first result (@tatey)
Artillery 1.3.11
Changes
- HTTP - Add regular expression support to
capture