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| 1 | +package com.steve.ai.action.actions; |
| 2 | + |
| 3 | +import com.steve.ai.SteveMod; |
| 4 | +import com.steve.ai.action.ActionResult; |
| 5 | +import com.steve.ai.action.Task; |
| 6 | +import com.steve.ai.entity.SteveEntity; |
| 7 | +import net.minecraft.core.BlockPos; |
| 8 | +import net.minecraft.world.InteractionHand; |
| 9 | +import net.minecraft.world.level.block.Block; |
| 10 | +import net.minecraft.world.level.block.Blocks; |
| 11 | +import net.minecraft.core.registries.BuiltInRegistries; |
| 12 | +import net.minecraft.resources.ResourceLocation; |
| 13 | +import net.minecraft.world.level.block.state.BlockState; |
| 14 | + |
| 15 | +import java.util.ArrayList; |
| 16 | +import java.util.HashMap; |
| 17 | +import java.util.List; |
| 18 | +import java.util.Map; |
| 19 | + |
| 20 | +public class MineBlockAction extends BaseAction { |
| 21 | + private Block targetBlock; |
| 22 | + private int targetQuantity; |
| 23 | + private int minedCount; |
| 24 | + private BlockPos currentTarget; |
| 25 | + private int searchRadius = 8; // Small search radius - stay near player |
| 26 | + private int ticksRunning; |
| 27 | + private int ticksSinceLastTorch = 0; |
| 28 | + private BlockPos miningStartPos; // Fixed mining spot in front of player |
| 29 | + private BlockPos currentTunnelPos; // Current position in the tunnel |
| 30 | + private int miningDirectionX = 0; // Direction to mine (-1, 0, or 1) |
| 31 | + private int miningDirectionZ = 0; // Direction to mine (-1, 0, or 1) |
| 32 | + private int ticksSinceLastMine = 0; // Delay between mining blocks |
| 33 | + private static final int MAX_TICKS = 24000; // 20 minutes for deep mining |
| 34 | + private static final int TORCH_INTERVAL = 100; // Place torch every 5 seconds (100 ticks) |
| 35 | + private static final int MIN_LIGHT_LEVEL = 8; |
| 36 | + private static final int MINING_DELAY = 10; |
| 37 | + private static final int MAX_MINING_RADIUS = 5; |
| 38 | + |
| 39 | + // Ore depth mappings for intelligent mining |
| 40 | + private static final Map<String, Integer> ORE_DEPTHS = new HashMap<>() {{ |
| 41 | + put("iron_ore", 64); // Iron spawns well at Y=64 and below |
| 42 | + put("deepslate_iron_ore", -16); // Deep iron |
| 43 | + put("coal_ore", 96); |
| 44 | + put("copper_ore", 48); |
| 45 | + put("gold_ore", 32); |
| 46 | + put("deepslate_gold_ore", -16); |
| 47 | + put("diamond_ore", -59); |
| 48 | + put("deepslate_diamond_ore", -59); |
| 49 | + put("redstone_ore", 16); |
| 50 | + put("deepslate_redstone_ore", -32); |
| 51 | + put("lapis_ore", 0); |
| 52 | + put("deepslate_lapis_ore", -16); |
| 53 | + put("emerald_ore", 256); // Mountain biomes |
| 54 | + }}; |
| 55 | + |
| 56 | + public MineBlockAction(SteveEntity steve, Task task) { |
| 57 | + super(steve, task); |
| 58 | + } |
| 59 | + |
| 60 | + @Override |
| 61 | + protected void onStart() { |
| 62 | + String blockName = task.getStringParameter("block"); |
| 63 | + targetQuantity = task.getIntParameter("quantity", 8); // Mine reasonable amount by default |
| 64 | + minedCount = 0; |
| 65 | + ticksRunning = 0; |
| 66 | + ticksSinceLastTorch = 0; |
| 67 | + ticksSinceLastMine = 0; |
| 68 | + |
| 69 | + targetBlock = parseBlock(blockName); |
| 70 | + |
| 71 | + if (targetBlock == null || targetBlock == Blocks.AIR) { |
| 72 | + result = ActionResult.failure("Invalid block type: " + blockName); |
| 73 | + return; |
| 74 | + } |
| 75 | + |
| 76 | + net.minecraft.world.entity.player.Player nearestPlayer = findNearestPlayer(); |
| 77 | + if (nearestPlayer != null) { |
| 78 | + net.minecraft.world.phys.Vec3 eyePos = nearestPlayer.getEyePosition(1.0F); |
| 79 | + net.minecraft.world.phys.Vec3 lookVec = nearestPlayer.getLookAngle(); |
| 80 | + |
| 81 | + double angle = Math.atan2(lookVec.z, lookVec.x) * 180.0 / Math.PI; |
| 82 | + angle = (angle + 360) % 360; |
| 83 | + |
| 84 | + if (angle >= 315 || angle < 45) { |
| 85 | + miningDirectionX = 1; miningDirectionZ = 0; // East (+X) |
| 86 | + } else if (angle >= 45 && angle < 135) { |
| 87 | + miningDirectionX = 0; miningDirectionZ = 1; // South (+Z) |
| 88 | + } else if (angle >= 135 && angle < 225) { |
| 89 | + miningDirectionX = -1; miningDirectionZ = 0; // West (-X) |
| 90 | + } else { |
| 91 | + miningDirectionX = 0; miningDirectionZ = -1; // North (-Z) |
| 92 | + } |
| 93 | + |
| 94 | + net.minecraft.world.phys.Vec3 targetPos = eyePos.add(lookVec.scale(3)); |
| 95 | + |
| 96 | + BlockPos lookTarget = new BlockPos( |
| 97 | + (int)Math.floor(targetPos.x), |
| 98 | + (int)Math.floor(targetPos.y), |
| 99 | + (int)Math.floor(targetPos.z) |
| 100 | + ); |
| 101 | + |
| 102 | + miningStartPos = lookTarget; |
| 103 | + for (int y = lookTarget.getY(); y > lookTarget.getY() - 20 && y > -64; y--) { |
| 104 | + BlockPos groundCheck = new BlockPos(lookTarget.getX(), y, lookTarget.getZ()); |
| 105 | + if (steve.level().getBlockState(groundCheck).isSolid()) { |
| 106 | + miningStartPos = groundCheck.above(); // Stand on top of solid block |
| 107 | + break; |
| 108 | + } |
| 109 | + } |
| 110 | + |
| 111 | + currentTunnelPos = miningStartPos; |
| 112 | + steve.teleportTo(miningStartPos.getX() + 0.5, miningStartPos.getY(), miningStartPos.getZ() + 0.5); |
| 113 | + |
| 114 | + String[] dirNames = {"North", "East", "South", "West"}; |
| 115 | + int dirIndex = miningDirectionZ == -1 ? 0 : (miningDirectionX == 1 ? 1 : (miningDirectionZ == 1 ? 2 : 3)); |
| 116 | + SteveMod.LOGGER.info("Steve '{}' mining {} in ONE direction: {}", |
| 117 | + steve.getSteveName(), targetBlock.getName().getString(), dirNames[dirIndex]); |
| 118 | + } else { |
| 119 | + miningStartPos = steve.blockPosition(); |
| 120 | + currentTunnelPos = miningStartPos; |
| 121 | + miningDirectionX = 1; // Default to East |
| 122 | + miningDirectionZ = 0; |
| 123 | + } |
| 124 | + |
| 125 | + steve.setFlying(true); |
| 126 | + |
| 127 | + equipIronPickaxe(); |
| 128 | + |
| 129 | + SteveMod.LOGGER.info("Steve '{}' mining {} - staying at {} [SLOW & VISIBLE]", |
| 130 | + steve.getSteveName(), targetBlock.getName().getString(), miningStartPos); |
| 131 | + |
| 132 | + // Look for ore nearby |
| 133 | + findNextBlock(); |
| 134 | + } |
| 135 | + |
| 136 | + @Override |
| 137 | + protected void onTick() { |
| 138 | + ticksRunning++; |
| 139 | + ticksSinceLastTorch++; |
| 140 | + ticksSinceLastMine++; |
| 141 | + |
| 142 | + if (ticksRunning > MAX_TICKS) { |
| 143 | + steve.setFlying(false); |
| 144 | + steve.setItemInHand(InteractionHand.MAIN_HAND, net.minecraft.world.item.ItemStack.EMPTY); |
| 145 | + result = ActionResult.failure("Mining timeout - only found " + minedCount + " blocks"); |
| 146 | + return; |
| 147 | + } |
| 148 | + |
| 149 | + if (ticksSinceLastTorch >= TORCH_INTERVAL) { |
| 150 | + placeTorchIfDark(); |
| 151 | + ticksSinceLastTorch = 0; |
| 152 | + } |
| 153 | + |
| 154 | + if (ticksSinceLastMine < MINING_DELAY) { |
| 155 | + return; // Still waiting |
| 156 | + } |
| 157 | + |
| 158 | + if (currentTarget == null) { |
| 159 | + findNextBlock(); |
| 160 | + |
| 161 | + if (currentTarget == null) { |
| 162 | + if (minedCount >= targetQuantity) { |
| 163 | + // Found enough ore, mission accomplished |
| 164 | + steve.setFlying(false); |
| 165 | + steve.setItemInHand(InteractionHand.MAIN_HAND, net.minecraft.world.item.ItemStack.EMPTY); |
| 166 | + result = ActionResult.success("Mined " + minedCount + " " + targetBlock.getName().getString()); |
| 167 | + return; |
| 168 | + } else { |
| 169 | + mineNearbyBlock(); |
| 170 | + return; |
| 171 | + } |
| 172 | + } |
| 173 | + } |
| 174 | + |
| 175 | + if (steve.level().getBlockState(currentTarget).getBlock() == targetBlock) { |
| 176 | + steve.teleportTo(currentTarget.getX() + 0.5, currentTarget.getY(), currentTarget.getZ() + 0.5); |
| 177 | + |
| 178 | + steve.swing(InteractionHand.MAIN_HAND, true); |
| 179 | + |
| 180 | + steve.level().destroyBlock(currentTarget, true); |
| 181 | + minedCount++; |
| 182 | + ticksSinceLastMine = 0; // Reset delay timer |
| 183 | + |
| 184 | + SteveMod.LOGGER.info("Steve '{}' moved to ore and mined {} at {} - Total: {}/{}", |
| 185 | + steve.getSteveName(), targetBlock.getName().getString(), currentTarget, |
| 186 | + minedCount, targetQuantity); |
| 187 | + |
| 188 | + if (minedCount >= targetQuantity) { |
| 189 | + steve.setFlying(false); |
| 190 | + steve.setItemInHand(InteractionHand.MAIN_HAND, net.minecraft.world.item.ItemStack.EMPTY); |
| 191 | + result = ActionResult.success("Mined " + minedCount + " " + targetBlock.getName().getString()); |
| 192 | + return; |
| 193 | + } |
| 194 | + |
| 195 | + currentTarget = null; |
| 196 | + } else { |
| 197 | + currentTarget = null; |
| 198 | + } |
| 199 | + } |
| 200 | + |
| 201 | + @Override |
| 202 | + protected void onCancel() { |
| 203 | + steve.setFlying(false); |
| 204 | + steve.getNavigation().stop(); |
| 205 | + steve.setItemInHand(InteractionHand.MAIN_HAND, net.minecraft.world.item.ItemStack.EMPTY); |
| 206 | + } |
| 207 | + |
| 208 | + @Override |
| 209 | + public String getDescription() { |
| 210 | + return "Mine " + targetQuantity + " " + targetBlock.getName().getString() + " (" + minedCount + " found)"; |
| 211 | + } |
| 212 | + |
| 213 | + /** |
| 214 | + * Check light level and place torch if too dark |
| 215 | + */ |
| 216 | + private void placeTorchIfDark() { |
| 217 | + BlockPos stevePos = steve.blockPosition(); |
| 218 | + int lightLevel = steve.level().getBrightness(net.minecraft.world.level.LightLayer.BLOCK, stevePos); |
| 219 | + |
| 220 | + if (lightLevel < MIN_LIGHT_LEVEL) { |
| 221 | + BlockPos torchPos = findTorchPosition(stevePos); |
| 222 | + |
| 223 | + if (torchPos != null && steve.level().getBlockState(torchPos).isAir()) { |
| 224 | + steve.level().setBlock(torchPos, Blocks.TORCH.defaultBlockState(), 3); |
| 225 | + SteveMod.LOGGER.info("Steve '{}' placed torch at {} (light level was {})", |
| 226 | + steve.getSteveName(), torchPos, lightLevel); |
| 227 | + |
| 228 | + steve.swing(InteractionHand.MAIN_HAND, true); |
| 229 | + } |
| 230 | + } |
| 231 | + } |
| 232 | + |
| 233 | + /** |
| 234 | + * Find a good position to place a torch (on floor or wall) |
| 235 | + */ |
| 236 | + private BlockPos findTorchPosition(BlockPos center) { |
| 237 | + BlockPos floorPos = center.below(); |
| 238 | + if (steve.level().getBlockState(floorPos).isSolid() && |
| 239 | + steve.level().getBlockState(center).isAir()) { |
| 240 | + return center; |
| 241 | + } |
| 242 | + |
| 243 | + BlockPos[] wallPositions = { |
| 244 | + center.north(), center.south(), center.east(), center.west() |
| 245 | + }; |
| 246 | + |
| 247 | + for (BlockPos wallPos : wallPositions) { |
| 248 | + if (steve.level().getBlockState(wallPos).isSolid() && |
| 249 | + steve.level().getBlockState(center).isAir()) { |
| 250 | + return center; |
| 251 | + } |
| 252 | + } |
| 253 | + |
| 254 | + return null; |
| 255 | + } |
| 256 | + |
| 257 | + /** |
| 258 | + * Mine forward in ONE DIRECTION - creates a straight tunnel! |
| 259 | + * Steve progresses forward block by block |
| 260 | + */ |
| 261 | + private void mineNearbyBlock() { |
| 262 | + BlockPos centerPos = currentTunnelPos; |
| 263 | + BlockPos abovePos = centerPos.above(); |
| 264 | + BlockPos belowPos = centerPos.below(); |
| 265 | + |
| 266 | + BlockState centerState = steve.level().getBlockState(centerPos); |
| 267 | + if (!centerState.isAir() && centerState.getBlock() != Blocks.BEDROCK) { |
| 268 | + steve.teleportTo(centerPos.getX() + 0.5, centerPos.getY(), centerPos.getZ() + 0.5); |
| 269 | + steve.swing(InteractionHand.MAIN_HAND, true); |
| 270 | + steve.level().destroyBlock(centerPos, true); |
| 271 | + SteveMod.LOGGER.info("Steve '{}' mining tunnel at {}", steve.getSteveName(), centerPos); |
| 272 | + } |
| 273 | + |
| 274 | + BlockState aboveState = steve.level().getBlockState(abovePos); |
| 275 | + if (!aboveState.isAir() && aboveState.getBlock() != Blocks.BEDROCK) { |
| 276 | + steve.swing(InteractionHand.MAIN_HAND, true); |
| 277 | + steve.level().destroyBlock(abovePos, true); |
| 278 | + } |
| 279 | + |
| 280 | + BlockState belowState = steve.level().getBlockState(belowPos); |
| 281 | + if (!belowState.isAir() && belowState.getBlock() != Blocks.BEDROCK) { |
| 282 | + steve.swing(InteractionHand.MAIN_HAND, true); |
| 283 | + steve.level().destroyBlock(belowPos, true); |
| 284 | + } |
| 285 | + |
| 286 | + currentTunnelPos = currentTunnelPos.offset(miningDirectionX, 0, miningDirectionZ); |
| 287 | + |
| 288 | + ticksSinceLastMine = 0; // Reset delay |
| 289 | + } |
| 290 | + |
| 291 | + /** |
| 292 | + * Find ore blocks in the tunnel ahead |
| 293 | + * Searches forward in the mining direction |
| 294 | + */ |
| 295 | + private void findNextBlock() { |
| 296 | + List<BlockPos> foundBlocks = new ArrayList<>(); |
| 297 | + |
| 298 | + for (int distance = 0; distance < 20; distance++) { |
| 299 | + BlockPos checkPos = currentTunnelPos.offset(miningDirectionX * distance, 0, miningDirectionZ * distance); |
| 300 | + |
| 301 | + for (int y = -1; y <= 1; y++) { |
| 302 | + BlockPos orePos = checkPos.offset(0, y, 0); |
| 303 | + if (steve.level().getBlockState(orePos).getBlock() == targetBlock) { |
| 304 | + foundBlocks.add(orePos); |
| 305 | + } |
| 306 | + } |
| 307 | + } |
| 308 | + |
| 309 | + if (!foundBlocks.isEmpty()) { |
| 310 | + currentTarget = foundBlocks.stream() |
| 311 | + .min((a, b) -> Double.compare(a.distSqr(currentTunnelPos), b.distSqr(currentTunnelPos))) |
| 312 | + .orElse(null); |
| 313 | + |
| 314 | + if (currentTarget != null) { |
| 315 | + SteveMod.LOGGER.info("Steve '{}' found {} ahead in tunnel at {}", |
| 316 | + steve.getSteveName(), targetBlock.getName().getString(), currentTarget); |
| 317 | + } |
| 318 | + } |
| 319 | + } |
| 320 | + |
| 321 | + /** |
| 322 | + * Equip an iron pickaxe for mining |
| 323 | + */ |
| 324 | + private void equipIronPickaxe() { |
| 325 | + // Give Steve an iron pickaxe if he doesn't have one |
| 326 | + net.minecraft.world.item.ItemStack pickaxe = new net.minecraft.world.item.ItemStack( |
| 327 | + net.minecraft.world.item.Items.IRON_PICKAXE |
| 328 | + ); |
| 329 | + steve.setItemInHand(net.minecraft.world.InteractionHand.MAIN_HAND, pickaxe); |
| 330 | + SteveMod.LOGGER.info("Steve '{}' equipped iron pickaxe for mining", steve.getSteveName()); |
| 331 | + } |
| 332 | + |
| 333 | + /** |
| 334 | + * Find the nearest player to determine mining direction |
| 335 | + */ |
| 336 | + private net.minecraft.world.entity.player.Player findNearestPlayer() { |
| 337 | + java.util.List<? extends net.minecraft.world.entity.player.Player> players = steve.level().players(); |
| 338 | + |
| 339 | + if (players.isEmpty()) { |
| 340 | + return null; |
| 341 | + } |
| 342 | + |
| 343 | + net.minecraft.world.entity.player.Player nearest = null; |
| 344 | + double nearestDistance = Double.MAX_VALUE; |
| 345 | + |
| 346 | + for (net.minecraft.world.entity.player.Player player : players) { |
| 347 | + if (!player.isAlive() || player.isRemoved() || player.isSpectator()) { |
| 348 | + continue; |
| 349 | + } |
| 350 | + |
| 351 | + double distance = steve.distanceTo(player); |
| 352 | + if (distance < nearestDistance) { |
| 353 | + nearestDistance = distance; |
| 354 | + nearest = player; |
| 355 | + } |
| 356 | + } |
| 357 | + |
| 358 | + return nearest; |
| 359 | + } |
| 360 | + |
| 361 | + private Block parseBlock(String blockName) { |
| 362 | + blockName = blockName.toLowerCase().replace(" ", "_"); |
| 363 | + |
| 364 | + Map<String, String> resourceToOre = new HashMap<>() {{ |
| 365 | + put("iron", "iron_ore"); |
| 366 | + put("diamond", "diamond_ore"); |
| 367 | + put("coal", "coal_ore"); |
| 368 | + put("gold", "gold_ore"); |
| 369 | + put("copper", "copper_ore"); |
| 370 | + put("redstone", "redstone_ore"); |
| 371 | + put("lapis", "lapis_ore"); |
| 372 | + put("emerald", "emerald_ore"); |
| 373 | + }}; |
| 374 | + |
| 375 | + if (resourceToOre.containsKey(blockName)) { |
| 376 | + blockName = resourceToOre.get(blockName); |
| 377 | + } |
| 378 | + |
| 379 | + if (!blockName.contains(":")) { |
| 380 | + blockName = "minecraft:" + blockName; |
| 381 | + } |
| 382 | + |
| 383 | + ResourceLocation resourceLocation = new ResourceLocation(blockName); |
| 384 | + return BuiltInRegistries.BLOCK.get(resourceLocation); |
| 385 | + } |
| 386 | +} |
| 387 | + |
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