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Maya Quick Menus

A set of marking menus for making common tasks more eficient.

There are currently 2 sets of menus, F-Menus, and Q-Menus, named by the default hotkeys that they are assigned to.

Hotkey Setup

After launching Maya, a first-time setup is required for registering the hotkeys, run this python script in the Script Editor:

import quickmenus
quickmenus.qmenus.registerHotkeys()
quickmenus.fmenus.registerHotkeys()

F-Menus

F-menus allow you to create quick selection sets that are assigned to slots in a radial marking menu. They are designed for workflows like animation, where it is faster to use the gestural nature of marking menus instead of having to use a picker UI or select controls interactively.

Usage

  • Hold f and use left-mouse-button to summon the main quick selection menu.
  • Hold f and use right-mouse-button to summon a manager menu for switching between different collections of quick select sets.

Q-Menus

Q-menus are a set of selection and display related marking menus. Menus include a selection masking radial menu, display masking radial menu, and improved component selection mode switching. The Q-Menus are assigned to Q because of the relationship with the Q (selection) tool itself.

Usage

  • Hold q and use left-mouse-button to summon the selection masking menu
  • Hold q and use middle-mouse-button to summon the display masking menu
  • Hold q and use right-mouse-button to summon a camera quick switching menu
  • Hold alt+q and use left-mouse-button to summon the component selection menu
  • Hold alt+q and use middle-mouse-button to summon a resetter menu for quickly resetting object transforms, etc