A simple util for quickly resetting transform or other node attributes to their defaults in Maya.
Resetter is most useful in animation workflows, where you often want to reset a control to its default state without having to type in 0s and 1s in the channel box. Any transform node can be reset to its "zeroed-out" state without any setup, and special attributes (such as IKFK blend attributes) can have their default values stored on the node so that they are also restored when resetting a node to its default state.
Run the following to launch the Resetter UI:
import resetter
resetter.GUI()Store the current keyable values for the selected nodes as defaults:
import resetter
resetter.setDefaults()Reset selected nodes using defined defaults or basic transform defaults:
import resetter
resetter.reset()Reset selected nodes using only defined defaults:
import resetter
resetter.reset(useBasicDefaults=False)