Adds Checkout functionality to your Unity project.
- UniTask (for asynchronous operations)
- EDM4U (External Dependency Manager)
- Drag the
project-root/CheckoutUnityPlugininto Unity atAssets/Plugins/ Assets/External Dependency Manager/iOS Resolver/Settings-> UntickLink Frameworks statically
Unity/Runtime/Checkout.cscontains all API with documentation.
- If you need to change the version of Checkout dependencies, you need to update both
./platforms/ios/Podfileand./CheckoutUnityPlugin/Unity/Editor/CheckoutDependencies.xml - Right-click
./platforms/ios->New Terminal at Folder, runpod install(optionally--repo-updateto update pods). - Open
./platforms/ios/CheckoutPlugin_iOS.xcworkspaceand modify the project. - From top menu choose
Product/Archive, then chooseProduct/Show Build Folder in Finder, and navigate to.../Build/Intermediates.noindex/ArchiveIntermediates/CheckoutPlugin_iOS/BuildProductsPath/Release-iphoneos/CheckoutPlugin_iOS.framework. Right-click -> Show Original, then Copy (and replace)CheckoutPlugin_iOS.frameworkto./CheckoutPlugin_iOS/iOS/.
- N/A