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Actuator.h
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68 lines (57 loc) · 1.69 KB
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/*
* Copyright 2013 Matthew McGowan
* Copyright 2013 BrewPi/Elco Jacobs.
*
* This file is part of BrewPi.
*
* BrewPi is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* BrewPi is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with BrewPi. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Brewpi.h"
#include "FastDigitalPin.h"
#define ACTUATOR_VIRTUAL 1
#if ACTUATOR_VIRTUAL
#define ACTUATOR_METHOD virtual
#define ACTUATOR_METHOD_IMPL =0
#define ACTUATOR_BASE_CLASS_DECL : public Actuator
#else
#define ACTUATOR_METHOD inline
#define ACTUATOR_METHOD_IMPL {}
#define ACTUATOR_BASE_CLASS_DECL
#endif
/*
* An actuator simply turns something on or off.
*/
class Actuator
{
public:
ACTUATOR_METHOD void setActive(bool active) ACTUATOR_METHOD_IMPL;
ACTUATOR_METHOD bool isActive() ACTUATOR_METHOD_IMPL;
#if ACTUATOR_VIRTUAL
virtual ~Actuator() {}
#endif
};
/*
* An actuator that simply remembers the set value. This is primary used for testing.
*/
class ValueActuator ACTUATOR_BASE_CLASS_DECL
{
public:
ValueActuator() : state(false) {}
ValueActuator(bool initial) : state(initial) {}
ACTUATOR_METHOD void setActive(bool active) { state = active; }
ACTUATOR_METHOD bool isActive() { return state; }
private:
bool state;
};