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Copy pathCaptureThread.cpp
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169 lines (154 loc) · 5.77 KB
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/************************************************************************/
/* qt-opencv-multithreaded: */
/* A multithreaded OpenCV application using the Qt framework. */
/* */
/* CaptureThread.cpp */
/* */
/* Nick D'Ademo <nickdademo@gmail.com> */
/* */
/* Copyright (c) 2012-2013 Nick D'Ademo */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without restriction, */
/* including without limitation the rights to use, copy, modify, merge, */
/* publish, distribute, sublicense, and/or sell copies of the Software, */
/* and to permit persons to whom the Software is furnished to do so, */
/* subject to the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND */
/* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS */
/* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN */
/* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN */
/* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE */
/* SOFTWARE. */
/* */
/************************************************************************/
#include "CaptureThread.h"
CaptureThread::CaptureThread(SharedImageBuffer *sharedImageBuffer, int deviceNumber, bool dropFrameIfBufferFull, int width, int height) : QThread(), sharedImageBuffer(sharedImageBuffer)
{
// Save passed parameters
this->dropFrameIfBufferFull=dropFrameIfBufferFull;
this->deviceNumber=deviceNumber;
this->width = width;
this->height = height;
shot = 0; // shot = 1 代表需要拍照
// Initialize variables(s)
doStop=false;
sampleNumber=0;
fpsSum=0;
fps.clear();
statsData.averageFPS=0;
statsData.nFramesProcessed=0;
}
void CaptureThread::run()
{
while(1)
{
////////////////////////////////
// Stop thread if doStop=TRUE //
////////////////////////////////
doStopMutex.lock();
if(doStop)
{
doStop=false;
doStopMutex.unlock();
break;
}
doStopMutex.unlock();
/////////////////////////////////
/////////////////////////////////
// Save capture time
captureTime=t.elapsed();
// Start timer (used to calculate capture rate)
t.start();
// Synchronize with other streams (if enabled for this stream)
sharedImageBuffer->sync(deviceNumber);
// Capture frame (if available)
if (!cap.grab())
continue;
// Retrieve frame
cap.retrieve(grabbedFrame);
// Add frame to buffer
sharedImageBuffer->getByDeviceNumber(deviceNumber)->add(grabbedFrame, dropFrameIfBufferFull);
// Update statistics
updateFPS(captureTime);
statsData.nFramesProcessed++;
// Inform GUI of updated statistics
emit updateStatisticsInGUI(statsData);
}
qDebug() << "Stopping capture thread...";
}
bool CaptureThread::connectToCamera()
{
// Open camera
bool camOpenResult = cap.open(deviceNumber);
// Set resolution
if(width != -1)
cap.set(CV_CAP_PROP_FRAME_WIDTH, width);
if(height != -1)
cap.set(CV_CAP_PROP_FRAME_HEIGHT, height);
// Return result
return camOpenResult;
}
bool CaptureThread::disconnectCamera()
{
// Camera is connected
if(cap.isOpened())
{
// Disconnect camera
cap.release();
return true;
}
// Camera is NOT connected
else
return false;
}
void CaptureThread::updateFPS(int timeElapsed)
{
// Add instantaneous FPS value to queue
if(timeElapsed>0)
{
fps.enqueue((int)1000/timeElapsed);
// Increment sample number
sampleNumber++;
}
// Maximum size of queue is DEFAULT_CAPTURE_FPS_STAT_QUEUE_LENGTH
if(fps.size()>CAPTURE_FPS_STAT_QUEUE_LENGTH)
fps.dequeue();
// Update FPS value every DEFAULT_CAPTURE_FPS_STAT_QUEUE_LENGTH samples
if((fps.size()==CAPTURE_FPS_STAT_QUEUE_LENGTH)&&(sampleNumber==CAPTURE_FPS_STAT_QUEUE_LENGTH))
{
// Empty queue and store sum
while(!fps.empty())
fpsSum+=fps.dequeue();
// Calculate average FPS
statsData.averageFPS=fpsSum/CAPTURE_FPS_STAT_QUEUE_LENGTH;
// Reset sum
fpsSum=0;
// Reset sample number
sampleNumber=0;
}
}
void CaptureThread::stop()
{
QMutexLocker locker(&doStopMutex);
doStop=true;
}
bool CaptureThread::isCameraConnected()
{
return cap.isOpened();
}
int CaptureThread::getInputSourceWidth()
{
return cap.get(CV_CAP_PROP_FRAME_WIDTH);
}
int CaptureThread::getInputSourceHeight()
{
return cap.get(CV_CAP_PROP_FRAME_HEIGHT);
}