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Copy pathProcessingThread.h
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105 lines (94 loc) · 4.09 KB
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/************************************************************************/
/* qt-opencv-multithreaded: */
/* A multithreaded OpenCV application using the Qt framework. */
/* */
/* ProcessingThead.h */
/* */
/* Nick D'Ademo <nickdademo@gmail.com> */
/* */
/* Copyright (c) 2012-2013 Nick D'Ademo */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without restriction, */
/* including without limitation the rights to use, copy, modify, merge, */
/* publish, distribute, sublicense, and/or sell copies of the Software, */
/* and to permit persons to whom the Software is furnished to do so, */
/* subject to the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND */
/* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS */
/* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN */
/* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN */
/* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE */
/* SOFTWARE. */
/* */
/************************************************************************/
#ifndef PROCESSINGTHREAD_H
#define PROCESSINGTHREAD_H
// Qt
#include <QtCore/QThread>
#include <QtCore/QTime>
#include <QtCore/QQueue>
// OpenCV
#include <opencv2/opencv.hpp>
#include <opencv2/highgui/highgui.hpp>
// Local
#include "Structures.h"
#include "Config.h"
#include "Buffer.h"
#include "MatToQImage.h"
#include "SharedImageBuffer.h"
using namespace cv;
class ProcessingThread : public QThread
{
Q_OBJECT
public:
ProcessingThread(SharedImageBuffer *sharedImageBuffer, int deviceNumber);
QRect getCurrentROI();
void stop();
private:
void updateFPS(int);
void setROI();
void resetROI();
SharedImageBuffer *sharedImageBuffer;
Mat currentFrame;
Mat currentFrameGrayscale;
Rect currentROI;
QImage frame;
QTime t;
QQueue<int> fps;
QMutex doStopMutex;
QMutex processingMutex;
Size frameSize;
Point framePoint;
struct ImageProcessingFlags imgProcFlags;
struct ImageProcessingSettings imgProcSettings;
struct ThreadStatisticsData statsData;
volatile bool doStop;
int processingTime;
int fpsSum;
int sampleNumber;
int deviceNumber;
bool enableFrameProcessing;
QString receipt;
bool enableCapture;
QString captureLocalSavePath;
protected:
void run();
private slots:
void updateImageProcessingFlags(struct ImageProcessingFlags);
void updateImageProcessingSettings(struct ImageProcessingSettings);
void setROI(QRect roi);
void captureScreen(QString receipt);
void setLocalSavePath(QString localSavePath);
signals:
void newFrame(const QImage &frame);
void updateStatisticsInGUI(struct ThreadStatisticsData);
};
#endif // PROCESSINGTHREAD_H