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moved menu command into Tools/
since many plugins use the Tools/ menu for their custom commands
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Assets/MagicaVoxel/Scripts/Editor/MVEditorUtilities.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -15,7 +15,7 @@ public static Mesh QuadMesh()
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return AssetDatabase.LoadAssetAtPath("Assets/MagicaVoxel/Meshes/quad.asset", typeof(Mesh)) as Mesh;
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}
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[MenuItem("MagicaVoxel/Load")]
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[MenuItem("Tools/MagicaVoxel/Load")]
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static void Load() {
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string path = EditorUtility.OpenFilePanel(
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"Open VOX model",

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