This repository was archived by the owner on Dec 1, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathEloHandler.cs
More file actions
159 lines (133 loc) · 5.31 KB
/
EloHandler.cs
File metadata and controls
159 lines (133 loc) · 5.31 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using System.Text;
using System.Threading.Tasks;
using DRNumberCrunchers;
namespace DRLPTest
{
/// <summary>
/// Persistance for ELO data and interface for the ELO cruncher
/// Handles the IO for ELO persistance and calls into DRNumberCruncher
/// </summary>
class EloHandler
{
private string jsonDataStore { get; set; }
public EloPlayerCollection CurrentEloPlayerData { get; private set; }
public EloHandler()
{
jsonDataStore = Path.Combine(Directory.GetCurrentDirectory(), "EloPlayerData.json");
LoadEloData();
if (this.HasData == false)
{
CurrentEloPlayerData = new EloPlayerCollection();
CurrentEloPlayerData.EloPlayers = new Dictionary<string, EloPlayerData>();
}
}
public bool HasData
{
get
{
return CurrentEloPlayerData != null && CurrentEloPlayerData.EloPlayers != null && CurrentEloPlayerData.EloPlayers.Count > 0;
}
}
private void LoadEloData()
{
if (File.Exists(jsonDataStore))
{
var serializer = new DataContractJsonSerializer(typeof(EloPlayerCollection));
using (var stream = new StreamReader(jsonDataStore))
CurrentEloPlayerData = serializer.ReadObject(stream.BaseStream) as EloPlayerCollection;
}
}
public void SaveEloPlayerData()
{
if (this.HasData == false)
return;
var serializer = new DataContractJsonSerializer(typeof(EloPlayerCollection));
using (var stream = new StreamWriter(jsonDataStore, false))
serializer.WriteObject(stream.BaseStream, CurrentEloPlayerData);
}
public void NewMatch(Dictionary<int, string> matchData)
{
var eloMatch = new ELOMatch();
// for each player in the dictionary, see if there is an entry already
// if so, get the current ranking, if not, use 1500
foreach(var kvp in matchData)
{
var place = kvp.Key;
var playerName = kvp.Value;
if (CurrentEloPlayerData.EloPlayers.Keys.Contains(playerName))
eloMatch.addPlayer(playerName, place, CurrentEloPlayerData.EloPlayers[playerName].CurrentRating);
else
eloMatch.addPlayer(playerName, place, 1500);
}
// run the matches
eloMatch.calculateELOs();
// update the data cache
foreach (var kvp in matchData)
{
var playerName = kvp.Value;
var newRanking = eloMatch.getELO(playerName);
var eloChange = eloMatch.getELOChange(playerName);
if (CurrentEloPlayerData.EloPlayers.Keys.Contains(playerName))
{
var oldPlayerData = CurrentEloPlayerData.EloPlayers[playerName];
var newPlayerData = new EloPlayerData();
newPlayerData.PlayerName = oldPlayerData.PlayerName;
newPlayerData.CurrentRating = newRanking;
newPlayerData.LastEloChange = eloChange;
newPlayerData.NumMatches = oldPlayerData.NumMatches + 1;
newPlayerData.NumConsecutiveMissed = 0;
newPlayerData.ChangeFromLastMatch = newRanking - oldPlayerData.CurrentRating;
CurrentEloPlayerData.EloPlayers[playerName] = newPlayerData;
}
else
{
var newPlayerData = new EloPlayerData();
newPlayerData.PlayerName = playerName;
newPlayerData.CurrentRating = newRanking;
newPlayerData.LastEloChange = eloChange;
newPlayerData.NumMatches = 1;
newPlayerData.NumConsecutiveMissed = 0;
newPlayerData.ChangeFromLastMatch = newRanking - 1500;
CurrentEloPlayerData.EloPlayers.Add(playerName, newPlayerData);
}
}
// Now increment the rallies missed counter for players not in the match
foreach (var kvp in CurrentEloPlayerData.EloPlayers)
{
if (!matchData.Values.Contains(kvp.Key))
{
kvp.Value.NumConsecutiveMissed++;
kvp.Value.ChangeFromLastMatch = 0;
}
}
}
}
[DataContract]
class EloPlayerCollection
{
[DataMember]
public Dictionary<string, EloPlayerData> EloPlayers { get; set; }
}
[DataContract]
class EloPlayerData
{
[DataMember]
public string PlayerName { get; set; }
[DataMember]
public int CurrentRating { get; set; }
[DataMember]
public int NumMatches { get; set; }
[DataMember]
public int ChangeFromLastMatch { get; set; }
[DataMember]
public int LastEloChange { get; set; }
[DataMember]
public int NumConsecutiveMissed { get; set; }
}
}