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Blender_tree.h
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28 lines (22 loc) · 845 Bytes
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// Blender_Tree.h: interface for the CBlender_Tree class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BLENDER_VERTEX_AREF_H__07141B30_A968_407E_86F8_D12702FE0B9B__INCLUDED_3)
#define AFX_BLENDER_VERTEX_AREF_H__07141B30_A968_407E_86F8_D12702FE0B9B__INCLUDED_3
#pragma once
class CBlender_Tree : public IBlender
{
public:
xrP_BOOL oBlend;
xrP_BOOL oNotAnTree;
public:
virtual LPCSTR getComment() { return "LEVEL: trees/bushes"; }
virtual BOOL canBeLMAPped() { return FALSE; }
virtual BOOL canBeDetailed() { return TRUE; }
virtual void Save(IWriter& fs);
virtual void Load(IReader& fs, u16 version);
virtual void Compile(CBlender_Compile& C);
CBlender_Tree();
virtual ~CBlender_Tree();
};
#endif // !defined(AFX_BLENDER_VERTEX_AREF_H__07141B30_A968_407E_86F8_D12702FE0B9B__INCLUDED_3)