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tensor_transforms.h
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31 lines (21 loc) · 955 Bytes
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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <ATen/ATen.h>
#include <optional>
namespace pymomentum {
at::Tensor skeletonStateToTransforms(at::Tensor skeletonState);
at::Tensor multiplySkeletonStates(at::Tensor skelState1, at::Tensor skelState2);
at::Tensor transformPointsWithSkeletonState(at::Tensor skelState, at::Tensor p);
at::Tensor inverseSkeletonStates(at::Tensor skelState);
at::Tensor quaternionToSkeletonState(at::Tensor q);
at::Tensor translationToSkeletonState(at::Tensor t);
at::Tensor scaleToSkeletonState(at::Tensor s);
std::tuple<at::Tensor, at::Tensor, at::Tensor> splitSkeletonState(at::Tensor skelState);
at::Tensor identitySkeletonState();
at::Tensor blendSkeletonStates(at::Tensor skel_states, std::optional<at::Tensor> weights);
} // namespace pymomentum