Minko is a free and open source real-time 3D framework for the web, desktop and mobile devices. It is currently compatible with the following devices:
- Mac and PC computers
- Any web browser with Flash 11+
- Android 2.2+ smartphones and tablets
- iPhone 3GS, iPhone 4, iPhone 4S, iPad, iPad 2 and iPad 3
Code samples are available in a separate github repository: minko-examples.
ShaderLab is a tool to create hardware accelerated rendering effectcs without a single line of code.
- Super fast, simple and extensible
- Lightweight MVC architecture
- AS3 GPU programming
- JIT shaders compiler
- Multi-pass rendering
- Post-processing (noise, HDR bloom, vignettage...)
- Ray casting
- Hardware accelerated skinning/morphing animations
- Lighting engine (Phong lighting, environmental mapping, shadow mapping, fog...)
- Pixel-perfect 3D mouse interactivity
- 3D assets compression
- Getting started with Minko
- Your first Minko application
- Display your first 3D object with Minko
- Your first mobile 3D application with Minko
- Add pixel-perfect 3D mouse interactivity
- minko-lighting, a powerful lighting engine
- minko-collada, a Collada (*.dae) files loader
- minko-effects, a set of rendering/post-processing effects
- minko-picking, a plugin to add pixel-perfect mouse interactivity
You can get free support on our official forum: Aerys Answers. If you need professional services, please contact us!
minko is LGPL-licensed. Make sure you tell us everything that's wrong!































