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menuDrivenBST.c
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104 lines (97 loc) · 2.58 KB
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#include <stdio.h>
#include <stdlib.h>
struct node {
int key;
struct node *left, *right;
};
struct node* newNode(int item) {
struct node* temp = (struct node*)malloc(sizeof(struct node));
temp -> key = item;
temp -> left = temp -> right = NULL;
return temp;
}
void inorder(struct node* root) {
if(root != NULL) {
inorder(root -> left);
printf("%d\t", root -> key);
inorder(root -> right);
}
}
struct node* insert(struct node* node, int key) {
if(node == NULL) {
return newNode(key);
}
if(key < node -> key) {
node -> left = insert(node -> left, key);
}
else if(key > node -> key) {
node -> right = insert(node -> right, key);
}
return node;
}
struct node* minValueNode(struct node* node) {
struct node* current = node;
while(current && current -> left != NULL) {
current = current -> left;
}
return current;
}
struct node* deleteNode(struct node* root, int key) {
if(root == NULL) {
return root;
}
if(key < root -> key) {
root -> left = deleteNode(root -> left, key);
}
else if(key > root -> key) {
root -> right = deleteNode(root -> right, key);
}
else {
if(root -> left == NULL) {
struct node* temp = root -> right;
free(root);
return temp;
}
else if(root -> right == NULL) {
struct node* temp = root -> left;
free(root);
return temp;
}
struct node* temp = minValueNode(root -> right);
root -> key = temp -> key;
root -> right = deleteNode(root -> right, temp -> key);
}
return root;
}
int main() {
int choice, val;
struct node* root = NULL;
printf("Binary Search Tree using Linked List\n");
while(1) {
printf("\nChoose an option:\n1. Insert an element\n2. Delete an element\n3. Display the tree (inorder traversal)\n4. Exit\n\nYour choice: ");
scanf("%d", &choice);
switch(choice) {
case 1: {
printf("Enter value to insert: ");
scanf("%d", &val);
root = insert(root, val);
break;
}
case 2: {
printf("Enter value to delete: ");
scanf("%d", &val);
root = deleteNode(root, val);
break;
}
case 3: {
inorder(root);
printf("\n");
break;
}
case 4: {
exit(0);
}
}
}
return 0;
}